Heliokopis, neutral male gnomish Wizard ---------------------------- |...........$.........f@...| |......o...................| |..........................| |.......................(..| |............".............| ------ --------------------- [Heliokopi the Evoker] St9 Dx7 Co8 In7 Wi7 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 133 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 68% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 65% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 31% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15205 Monster spawn increase reached its maximum at turn 59245 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1544535 The monster class that cannot be genocided was archfiend Today, this monster class was always generated invisible: ogre The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: acid piercer (freq bonus 8) The monster species that spawned more often: rhyhorn (freq bonus 5) The monster species that spawned more often: Bundly Ann (freq bonus 3) The monster species that spawned more often: githyanki pirate (freq bonus 4) The monster species that spawned more often: hot lava blob (freq bonus 4) The monster species that spawned more often: poison lich (freq bonus 8) The monster species that spawned more often: yellow warp fungus (freq bonus 3) The monster species that spawned more often: Aburame Shino (freq bonus 3) The monster species that spawned more often: Mister Submarine (freq bonus 3) The monster species that spawned more often: Holy Planetar (freq bonus 3) The monster species that spawned more often: absent spore (freq bonus 6) The monster species that spawned more often: insurmountable warp patch (freq bonus 4) The monster species that spawned more often: werebat (freq bonus 7) The monster species that spawned more often: baelnorn (freq bonus 6) The monster species that spawned more often: bard (freq bonus 8) The monster species that spawned more often: azure growth (freq bonus 3) The monster species that spawned more often: spitting lizard (freq bonus 2) The monster species that spawned more often: corpulent gal (freq bonus 6) The monster species that spawned more often: incorrect potato (freq bonus 3) The monster species that spawned more often: snaga sapper (freq bonus 3) The monster species that never randomly spawned: Kira The monster species that never randomly spawned: night-drake The monster species that never randomly spawned: jermlaine The monster species that never randomly spawned: half-dragon mummy The monster species that never randomly spawned: ghoul lord The monster species that never randomly spawned: sticky mold The monster species that never randomly spawned: empty wall The monster species that never randomly spawned: topaz growth The monster species that never randomly spawned: inferno hound The monster species that never randomly spawned: trap troll The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: shuriken (throwing star) The RNG hath decreed that this item was never generated: filler cloak (mantle of coat) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was never generated: create monster (turquoise) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 17) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 6) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 110) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 20) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 27) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 28) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 3) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 7) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 7) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 7) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 4) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 2) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 12) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 87) The RNG hath decreed that this item was always generated cursed: halite (white) The RNG hath decreed that this item was always generated cursed: toxic (wasteful) The RNG hath decreed that this item was always generated cursed: boots of total stability (wedge boots) The RNG hath decreed that this item was always generated cursed: ancient arrow ((null)) The RNG hath decreed that this item was always generated cursed: IC (many-wired thing) The RNG hath decreed that this trap was always invisible: magnet trap The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 2) Next attribute increase check would have come at turn 987 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (969) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...