Heliokopis, neutral male gnomish Wizard ---------------- |..............| |.$............| |............@f| |..............| |.............?. |..............| |..............| |..............| ---------.------ [Heliokopi the Evoker] St10 Dx15 Co12 In24 Wi11 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 148 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 161 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 95% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 86% Concealing monsters were spawned underneath items 57% of the time only Monster death drops spawned with only 88% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13434 Monster spawn increase reached its maximum at turn 46684 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 130275 The monster class that cannot be genocided was gnome The monster class that was spawned more often: ogre (freq bonus 2) The monster color that was spawned more often: brown (freq bonus 2) The monster species that spawned more often: dog-man (freq bonus 6) The monster species that spawned more often: mail worm (freq bonus 6) The monster species that spawned more often: freezer bot (freq bonus 3) The monster species that spawned more often: Baalzebub (freq bonus 8) The monster species that spawned more often: dust giant (freq bonus 3) The monster species that spawned more often: barricade (freq bonus 16) The monster species that spawned more often: stone mewlip (freq bonus 10) The monster species that spawned more often: controller mimic (freq bonus 24) The monster species that spawned more often: cornflake giant (freq bonus 24) The monster species that spawned more often: vicious swan (freq bonus 10) The monster species that spawned more often: immobile warp patch (freq bonus 8) The monster species that spawned more often: oddity (freq bonus 4) The monster species that spawned more often: oddity (freq bonus 8) The monster species that spawned more often: sukiya (freq bonus 10) The monster species that spawned more often: Larissa's block-heeled boot (freq bonus 48) The monster species that spawned more often: giant vampire bat (freq bonus 10) The monster species that spawned more often: three of hearts (freq bonus 16) The monster species that spawned more often: erdrick (freq bonus 8) The monster species that spawned more often: agate mold (freq bonus 8) The monster species that spawned more often: blending nymph (freq bonus 12) The monster species that never randomly spawned: Lemmy The monster species that never randomly spawned: frogman The monster species that never randomly spawned: wooden colony The monster species that never randomly spawned: numbness monster The monster species that never randomly spawned: stone colony The monster species that never randomly spawned: electric grue The monster species that never randomly spawned: silver mouse The monster species that never randomly spawned: giant brown dragonfly The monster species that never randomly spawned: robo turret The monster species that never randomly spawned: mature spirit The RNG hath decreed that this item was never generated: charging (stellar) The RNG hath decreed that this item was never generated: restore ability (pink) The RNG hath decreed that this item was never generated: dehydrating stone (gray) The RNG hath decreed that this item was never generated: make visible (appearing) The RNG hath decreed that this item was never generated: anti-drop (dropper) The RNG hath decreed that this item was never generated: intrinsic loss (hardened) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 12) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 11) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 23) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 3) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 3) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 5) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 10) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 7) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 4) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 15) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 69) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 19) The RNG hath decreed that this item was always generated cursed: needle ((null)) The RNG hath decreed that this item was always generated cursed: green sweets ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: rainbow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: falling tub trap (freq bonus 15) Next attribute increase check would have come at turn 317 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (840) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...