Heliokopis, neutral male gnomish Wizard ---+------ |......¯.| |.....@..| |.....f..| ---------- [Heliokopi the Evoker] St6 Dx20 Co6 In20 Wi4 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 46 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 139 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 38% Amulet drop chance was reduced to 89% Concealing monsters were spawned underneath items 58% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13148 Monster spawn increase reached its maximum at turn 44229 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 81992 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: snake (freq bonus 3) The monster species that spawned more often: slow colony (freq bonus 10) The monster species that spawned more often: imba water elemental (freq bonus 4) The monster species that spawned more often: sloppy mushroom (freq bonus 7) The monster species that spawned more often: deluge agent (freq bonus 10) The monster species that spawned more often: antimagic patch (freq bonus 7) The monster species that spawned more often: quasit (freq bonus 5) The monster species that spawned more often: fat roper (freq bonus 5) The monster species that spawned more often: venom colony lichen (freq bonus 22) The monster species that spawned more often: hobbit (freq bonus 12) The monster species that spawned more often: thick jumping jellyfish (freq bonus 20) The monster species that spawned more often: blue sentai (freq bonus 12) The monster species that spawned more often: spirit baboon (freq bonus 14) The monster species that spawned more often: drakeema (freq bonus 5) The monster species that spawned more often: creeping vine (freq bonus 12) The monster species that spawned more often: Hela, Queen of the Dead (freq bonus 8) The monster species that spawned more often: flying demilich (freq bonus 10) The monster species that spawned more often: kamehameha fighter (freq bonus 8) The monster species that spawned more often: mobat (freq bonus 8) The monster species that spawned more often: brown eye (freq bonus 4) The monster species that spawned more often: spiderman (freq bonus 10) The monster species that never randomly spawned: half-dragon mummy The monster species that never randomly spawned: greater air elemental The monster species that never randomly spawned: dark hunter The monster species that never randomly spawned: Super Old Fritz The monster species that never randomly spawned: Friederike's soft dancing shoe The monster species that never randomly spawned: sustainer The monster species that never randomly spawned: ferrous force fungus The monster species that never randomly spawned: hallu trove The monster species that never randomly spawned: sepia patch The monster species that never randomly spawned: Elven Master Rogue The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was never generated: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was never generated: gain ability (ruby) The RNG hath decreed that this item was never generated: gauntlets of panic (slit gloves) The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was never generated: shoulder rings (strange rings) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 102) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 19) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 30) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 47) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 6) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 16) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 11) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 6) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 4) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 93) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this item was always generated cursed: finger bending (flapping) The RNG hath decreed that this item was always generated cursed: bronze morning star ((null)) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this trap was always invisible: nonintrinsical trap The RNG hath decreed that this trap was generated more often: trap of no return (freq bonus 10) Next attribute increase check would have come at turn 1756 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (180) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...