Heliokopis, neutral male gnomish Wizard ----------- |........@| |........f| |.........| ----------- [Heliokopi the Evoker] St9 Dx9 Co15 In20 Wi7 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 186 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 172 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 78% chance Ring drop chance was reduced to 72% Amulet drop chance was reduced to 35% Potion drop chance was reduced to 87% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33030 Monster spawn increase reached its maximum at turn 49793 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 108800 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: trapper or lurker above (freq bonus 1) The monster species that spawned more often: squealer (freq bonus 3) The monster species that spawned more often: shadow troll (freq bonus 3) The monster species that spawned more often: acetic acid cloud (freq bonus 4) The monster species that spawned more often: sucker mushroom (freq bonus 21) The monster species that spawned more often: rusty coins (freq bonus 3) The monster species that spawned more often: Rough Teresa (freq bonus 12) The monster species that spawned more often: giant group mimic (freq bonus 4) The monster species that spawned more often: emperor mimic (freq bonus 3) The monster species that spawned more often: arctic fern (freq bonus 9) The monster species that spawned more often: Barbara's lovely sandal (freq bonus 2) The monster species that spawned more often: undead stygian doll (freq bonus 3) The monster species that spawned more often: azure mushroom (freq bonus 6) The monster species that spawned more often: ball lightning (freq bonus 8) The monster species that spawned more often: trap force patch (freq bonus 4) The monster species that spawned more often: Victoria (freq bonus 10) The monster species that spawned more often: blue-green growth (freq bonus 8) The monster species that spawned more often: covetous war orc (freq bonus 6) The monster species that spawned more often: light green sentai (freq bonus 6) The monster species that spawned more often: disco bouncer (freq bonus 6) The monster species that spawned more often: breaker smasher (freq bonus 3) The monster species that never randomly spawned: stalactite penetrator The monster species that never randomly spawned: petty tunnel wight The monster species that never randomly spawned: charcoal The monster species that never randomly spawned: anthrazite mushroom The monster species that never randomly spawned: mobat The monster species that never randomly spawned: Nina The monster species that never randomly spawned: taker spore The monster species that never randomly spawned: Rat-Egoman The monster species that never randomly spawned: Ilse The monster species that never randomly spawned: undead snake The RNG hath decreed that this item was never generated: nonsacred stone (gray) The RNG hath decreed that this item was never generated: hallucination (rainbow) The RNG hath decreed that this item was never generated: debugging (terminal) The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: confusion stone (gray) The RNG hath decreed that this item was never generated: immobility (motile) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 10) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 14) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 8) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 24) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 18) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 3) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 23) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 5) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 11) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 10) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 19) The RNG hath decreed that this item was always generated cursed: dunce cap (conical hat) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: rubber boots ((null)) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was always generated cursed: sickness (fizzy) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: dropcurse trap (freq bonus 5) Next attribute increase check would have come at turn 540 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (245) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...