Heliokopis, neutral male gnomish Wizard ### ######,# ,)%,,,,# ######,######## #,,*,%,,,#### ########,,,,### ####,,,# ###,,### #%),## ,,$## ##,#, #,)``# ,,,,, ,@,# ,,, [Heliokopi the Magician] St12 Dx18 Co21 In25 Wi10 Ch11 WizGnoMalNeu Min:12 $888 HP187(187) Pw168(168) AC-35 Exp12 T9435 Bli Latest messages You hit the gnome illusionist! Your full plate mail blocks the gnome's attack. The lower gnome priest wields a cockatrice corpse {30}! The lower gnome priest wields a sling {2}! The gnome illusionist swings his cockatrice corpse. The gnome illusionist hits you with the cockatrice corpse. The gnome illusionist hits you! [-1 -> 185] The gnome illusionist casts a spell at you! Scales cover your eyes! Your limbs are stiffening. Wait! There's something there you can't see! You hear a mumbled incantation. You feel that monsters are aware of your presence. Your full plate mail blocks its attack. Your limbs have turned to stone. You hit it. You have turned to stone. You kill it! You are a statue. Final attributes You were piously aligned Your alignment was 38 Your max alignment was 38 You carried 0 sins Scroll identification only worked 100 times out of 279 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 19 Gem identification only worked 100 times out of 189 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 30% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 95% of the time only Number of artifacts generated was 4 Number of fake artifacts generated was 2 Monster spawn increase started at turn 38965 Monster spawn increase reached its maximum at turn 68469 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 3123575 The monster class that cannot be genocided was centaur The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: special growth (freq bonus 3) The monster species that spawned more often: wood golem (freq bonus 6) The monster species that spawned more often: dervish (freq bonus 3) The monster species that spawned more often: ogre ruler (freq bonus 8) The monster species that spawned more often: antimagic mushroom (freq bonus 8) The monster species that spawned more often: disgusting patch (freq bonus 16) The monster species that spawned more often: abnormal warp patch (freq bonus 6) The monster species that spawned more often: irresistible force fungus (freq bonus 10) The monster species that spawned more often: draugr zombie (freq bonus 4) The monster species that spawned more often: ore newt (freq bonus 12) The monster species that spawned more often: multi-hued icky thing (freq bonus 8) The monster species that spawned more often: boss spaceship (freq bonus 6) The monster species that spawned more often: drone stalk (freq bonus 24) The monster species that spawned more often: empress naga (freq bonus 6) The monster species that spawned more often: radiant force fungus (freq bonus 6) The monster species that spawned more often: cat man (freq bonus 8) The monster species that spawned more often: platinum warp fungus (freq bonus 10) The monster species that spawned more often: flying shark (freq bonus 12) The monster species that spawned more often: secretary (freq bonus 20) The monster species that spawned more often: pink patch (freq bonus 10) The monster species that never randomly spawned: gigantic twen The monster species that never randomly spawned: serious bug The monster species that never randomly spawned: red patch The monster species that never randomly spawned: blood pudding The monster species that never randomly spawned: nightly fungus The monster species that never randomly spawned: smirking sneak thief The monster species that never randomly spawned: clanking chains The monster species that never randomly spawned: flying caterwaul The monster species that never randomly spawned: afflicted creature The monster species that never randomly spawned: invincible superman The RNG hath decreed that this item was never generated: cloak of leech (energizer cloak) The RNG hath decreed that this item was never generated: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was never generated: spetum (forked polearm) The RNG hath decreed that this item was never generated: know enchantment (sky blue) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 8) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 7) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 6) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 10) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 31) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 2) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 2) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 3) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 11) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 92) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 56) The RNG hath decreed that this item was always generated cursed: large box (wooden box) The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe) The RNG hath decreed that this item was always generated cursed: speed (dark green) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: spear ((null)) The RNG hath decreed that this trap was always invisible: pestilence trap The RNG hath decreed that this trap was generated more often: chaos trap (freq bonus 2) Next attribute increase check would have come at turn 10864 Strength training was 34 Dexterity training was 14 Wisdom training was 12 Constitution training was 18 You were poison resistant You were magic-protected You were paralyzed (-3) You were blinded (196) Your chance to block was 40% You leeched mana You had automatic searching You had infravision You had 1290 points of nutrition remaining You were stealthy You aggravated monsters You had teleport control You were lucky (2) You had extra luck Good luck did not time out for you You had reduced health (-2) Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 31% b - resist sleep 1 protect 0% 6% c - light 1 divine 0% 506% d - magic missile 3 attack 0% 698% Techniques known in the end Name Level Status reinforce memory 12X Prepared(0) vanish 12 R Prepared(0) appraisal 12 R Prepared(0) phase door 12 R Prepared(0) invoke deity 12 R Prepared(0) draw energy 10X Prepared(0) power surge 8X Prepared(0) sigil of control 6X Prepared(0) tinker 6 R Prepared(0) disarm 4 O Prepared(0) Voluntary challenges You eaten 36 times You eaten food with animal by-products 23 times You eaten meat 21 times You have communicated with the gods 26 times You never prayed to the gods You hit with a wielded weapon 1274 times You killed 436 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 2 times Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Expert] (max Expert) (1145 of 12800) knife [Unskilled] (max Expert) (5 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (151 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (15 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Expert] (max Wizard) (725 of 1280) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (154 of 160) enchantment spells [Basic] (max Master) (30 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...