Heliokopis, neutral male gnomish Wizard -+--------- |.@f......| ..........| |.........| |.........| ----------- [Heliokopi the Evoker] St11 Dx15 Co9 In18 Wi6 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 200 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 39 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 76% Ring drop chance was reduced to 26% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 90% Monster death drops spawned with only 77% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28443 Monster spawn increase reached its maximum at turn 48170 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 521917 The monster class that cannot be genocided was mummy The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: hidden rutterkin (freq bonus 4) The monster species that spawned more often: The Hugging Topmodel her hugging boot (freq bonus 3) The monster species that spawned more often: Aleax (freq bonus 10) The monster species that spawned more often: irresistible warp patch (freq bonus 16) The monster species that spawned more often: tree naga hatchling (freq bonus 10) The monster species that spawned more often: ordinator (freq bonus 2) The monster species that spawned more often: giant polar bear (freq bonus 12) The monster species that spawned more often: tunnel horror (freq bonus 6) The monster species that spawned more often: Wilhelm (freq bonus 8) The monster species that spawned more often: mercurial dragon (freq bonus 12) The monster species that spawned more often: animated tree (freq bonus 8) The monster species that spawned more often: lady freeze (freq bonus 2) The monster species that spawned more often: Michael (freq bonus 8) The monster species that spawned more often: necromancer (freq bonus 3) The monster species that spawned more often: three of diamonds (freq bonus 6) The monster species that spawned more often: praetor (freq bonus 8) The monster species that spawned more often: Nakago, Shogun of Kotou (freq bonus 3) The monster species that spawned more often: helpful squirrel (freq bonus 6) The monster species that spawned more often: shaped patch (freq bonus 5) The monster species that spawned more often: Mac Moneysac (freq bonus 3) The monster species that never randomly spawned: soft mushroom The monster species that never randomly spawned: red draconian The monster species that never randomly spawned: Amelie The monster species that never randomly spawned: secluded patch The monster species that never randomly spawned: smoke spirit The monster species that never randomly spawned: roommate's almost lover The monster species that never randomly spawned: cave speeder The monster species that never randomly spawned: tomb viper The monster species that never randomly spawned: hedrow blademaster The monster species that never randomly spawned: petty slut with syphilis The monster class that always generated with extra speed: jelly The RNG hath decreed that this item was never generated: spike ((null)) The RNG hath decreed that this item was never generated: amulet of D-type equipment (strange) The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was never generated: heavy granite ball ((null)) The RNG hath decreed that this item was never generated: cure sickness (indigo) The RNG hath decreed that this item was never generated: stinking cloud (vaporized) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 6) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 6) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 16) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 19) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 16) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 12) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 8) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 7) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 8) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 19) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 13) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 11) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 10) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 90) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 10) The RNG hath decreed that this item was always generated cursed: amnesia (sparkling) The RNG hath decreed that this item was always generated cursed: undo genocide (42) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)) The RNG hath decreed that this item was always generated cursed: gnomish helm (little red hat) The RNG hath decreed that this trap was always invisible: blade wire The RNG hath decreed that this trap was generated more often: immobility trap (freq bonus 4) Next attribute increase check would have come at turn 681 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (63) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...