Heliokopis, neutral male gnomish Wizard | .+ ----+-- .....| +...@.. |...f.| |._...| |.[.$.- ------- [Heliokopi the Evoker] St9 Dx10 Co15 In22 Wi9 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 31 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 113 Scroll drop chance was reduced to 88% Wand drop chance was reduced to 92% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 78% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 24200 Monster spawn increase reached its maximum at turn 65707 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 425958 The monster class that cannot be genocided was snake The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: night slinger (freq bonus 3) The monster species that spawned more often: porter tiger (freq bonus 8) The monster species that spawned more often: very old shimmering dragon (freq bonus 16) The monster species that spawned more often: mud spider (freq bonus 6) The monster species that spawned more often: village fool (freq bonus 6) The monster species that spawned more often: porter lichen (freq bonus 12) The monster species that spawned more often: greater balrog (freq bonus 2) The monster species that spawned more often: mithril penetrator (freq bonus 5) The monster species that spawned more often: red slime (freq bonus 8) The monster species that spawned more often: mana mushroom (freq bonus 4) The monster species that spawned more often: plasma spore (freq bonus 14) The monster species that spawned more often: poison spinner (freq bonus 16) The monster species that spawned more often: baby mercurial dragon (freq bonus 120) The monster species that spawned more often: white whale (freq bonus 2) The monster species that spawned more often: hellwhip (freq bonus 10) The monster species that spawned more often: carrion wyrm (freq bonus 3) The monster species that spawned more often: Aldinach (freq bonus 6) The monster species that spawned more often: venomous spider (freq bonus 22) The monster species that spawned more often: haunted teapot (freq bonus 14) The monster species that spawned more often: petro mushroom (freq bonus 36) The monster species that never randomly spawned: slimy patch The monster species that never randomly spawned: Eveline The monster species that never randomly spawned: gnome battlemaster The monster species that never randomly spawned: master permamimic The monster species that never randomly spawned: quaestor The monster species that never randomly spawned: Kerstin The monster species that never randomly spawned: oreades The monster species that never randomly spawned: cerulean mushroom The monster species that never randomly spawned: guardian naga The monster species that never randomly spawned: green puyo The RNG hath decreed that this item was never generated: green lightsaber (lightsaber) The RNG hath decreed that this item was never generated: gain level (milky) The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was never generated: identify (bronze) The RNG hath decreed that this item was never generated: chainwhip ((null)) The RNG hath decreed that this item was never generated: leather shoes ((null)) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 14) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 25) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 4) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 36) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 24) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 28) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 11) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 23) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 10) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 9) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 11) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 15) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 73) The RNG hath decreed that this item was always generated cursed: orcish spear (crude spear) The RNG hath decreed that this item was always generated cursed: endure cold (deep) The RNG hath decreed that this item was always generated cursed: leash ((null)) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this trap was always invisible: confusion trap The RNG hath decreed that this trap was generated more often: unskilled trap (freq bonus 1) Next attribute increase check would have come at turn 825 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (209) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...