Heliokopis, neutral male gnomish Wizard ------- |.....| |...f.| .....@| |.....+ |.....| ------- [Heliokopi the Evoker] St9 Dx8 Co12 In19 Wi8 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 170 Potion identification only worked 3 times out of 25 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 78% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25220 Monster spawn increase reached its maximum at turn 66867 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 714878 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: trapper or lurker above (freq bonus 2) The monster species that spawned more often: knight of the swan (freq bonus 10) The monster species that spawned more often: slimy mold (freq bonus 36) The monster species that spawned more often: Fenja (freq bonus 5) The monster species that spawned more often: radiant force fungus (freq bonus 18) The monster species that spawned more often: Kristin's block-heeled combat boot (freq bonus 12) The monster species that spawned more often: noxious fungus (freq bonus 16) The monster species that spawned more often: huge grey bat (freq bonus 3) The monster species that spawned more often: apprentice archer (freq bonus 8) The monster species that spawned more often: forest wolf (freq bonus 3) The monster species that spawned more often: glare turret (freq bonus 6) The monster species that spawned more often: Neo, bane of the lands of Rgra (freq bonus 4) The monster species that spawned more often: dull unicorn (freq bonus 8) The monster species that spawned more often: healing spore (freq bonus 5) The monster species that spawned more often: great white wyrm (freq bonus 6) The monster species that spawned more often: Ö׿q“}üëéüÌX! (freq bonus 6) The monster species that spawned more often: Kostchtie (freq bonus 3) The monster species that spawned more often: high orc captain (freq bonus 8) The monster species that spawned more often: edderkop (freq bonus 14) The monster species that spawned more often: cursing orb (freq bonus 40) The monster species that spawned more often: handsome gray unicorn (freq bonus 12) The monster species that never randomly spawned: vamp mimic The monster species that never randomly spawned: thieving type The monster species that never randomly spawned: clock colony The monster species that never randomly spawned: baby wild boar The monster species that never randomly spawned: greater owlbear The monster species that never randomly spawned: oblivion knight The monster species that never randomly spawned: blue growth The monster species that never randomly spawned: world killer The monster species that never randomly spawned: torchbearer The monster species that never randomly spawned: voracious smasher The RNG hath decreed that this item was never generated: tsurugi (long samurai sword) The RNG hath decreed that this item was never generated: chainwhip ((null)) The RNG hath decreed that this item was never generated: flame whip ((null)) The RNG hath decreed that this item was never generated: skeleton key (key) The RNG hath decreed that this item was never generated: special mop ((null)) The RNG hath decreed that this item was never generated: huge chunk of meat ((null)) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 18) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 22) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 10) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 14) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 14) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 17) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 76) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 18) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 8) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 11) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 8) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 12) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 66) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 45) The RNG hath decreed that this item was always generated cursed: undead turning (copper) The RNG hath decreed that this item was always generated cursed: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was always generated cursed: crystal plate mail ((null)) The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this trap was always invisible: laser trap The RNG hath decreed that this trap was generated more often: desecration trap (freq bonus 4) Next attribute increase check would have come at turn 155 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (106) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...