Heliokopis, neutral male gnomish Wizard -+-------- |.Z......| ---........| |......f...| |......@...| |........... |..........| ---........| |........| ---------- [Heliokopi the Evoker] St8 Dx17 Co16 In19 Wi5 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 207 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 193 Scroll drop chance was reduced to 86% Ring drop chance was reduced to 71% Amulet drop chance was reduced to 69% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22983 Monster spawn increase reached its maximum at turn 49456 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 5053284 The monster class that cannot be genocided was zombie The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: time elemental (freq bonus 10) The monster species that spawned more often: great swamp wyrm (freq bonus 3) The monster species that spawned more often: brown patch (freq bonus 5) The monster species that spawned more often: kangaskhan (freq bonus 4) The monster species that spawned more often: exploitability turret (freq bonus 4) The monster species that spawned more often: lurker above (freq bonus 8) The monster species that spawned more often: elf battlemaster (freq bonus 6) The monster species that spawned more often: Jens (freq bonus 3) The monster species that spawned more often: shard warp fungus (freq bonus 10) The monster species that spawned more often: novel growth (freq bonus 14) The monster species that spawned more often: FBI agent (freq bonus 4) The monster species that spawned more often: transformer (freq bonus 4) The monster species that spawned more often: tomb clan (freq bonus 4) The monster species that spawned more often: petro permamimic (freq bonus 7) The monster species that spawned more often: bloodthirsty vampire mage (freq bonus 14) The monster species that spawned more often: sadistic girl (freq bonus 6) The monster species that spawned more often: priestess (freq bonus 12) The monster species that spawned more often: x3 jelly (freq bonus 8) The monster species that spawned more often: withering permamimic (freq bonus 16) The monster species that spawned more often: nightblade (freq bonus 6) The monster species that never randomly spawned: large blue snake The monster species that never randomly spawned: dark hound The monster species that never randomly spawned: plague eater The monster species that never randomly spawned: undead erdrick The monster species that never randomly spawned: rod permamimic The monster species that never randomly spawned: Hanno The monster species that never randomly spawned: acidwater hound The monster species that never randomly spawned: racoon The monster species that never randomly spawned: phase knight The monster species that never randomly spawned: xiclotlan The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was never generated: polymorph (golden) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: fountain building (XOR ME HSALS) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 7) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 26) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 6) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 18) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 3) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 8) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 4) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 5) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 6) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 3) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 5) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 5) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 2) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 3) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was always generated cursed: fire boots (hot boots) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: dream eater (tapered) The RNG hath decreed that this trap was always invisible: blindness trap The RNG hath decreed that this trap was generated more often: warp zone (freq bonus 8) Next attribute increase check would have come at turn 962 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (564) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...