Heliokopis, neutral male gnomish Wizard ----+-- ....?.| |.....| ....@.| |..f..| ------- [Heliokopi the Evoker] St8 Dx7 Co7 In12 Wi4 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Armor identification only worked 15 times out of 41 Gem identification only worked 100 times out of 139 Monsters only dropped their musable items with 70% chance Scroll drop chance was reduced to 97% Wand drop chance was reduced to 91% Potion drop chance was reduced to 91% Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26410 Monster spawn increase reached its maximum at turn 72036 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 335888 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: pudding or ooze (freq bonus 4) The monster species that spawned more often: orange colony (freq bonus 14) The monster species that spawned more often: high warp patch (freq bonus 6) The monster species that spawned more often: master punisher (freq bonus 18) The monster species that spawned more often: goblin thief (freq bonus 6) The monster species that spawned more often: mole man (freq bonus 6) The monster species that spawned more often: drilling kobold (freq bonus 6) The monster species that spawned more often: homing thunder caller (freq bonus 14) The monster species that spawned more often: rust monster (freq bonus 10) The monster species that spawned more often: water mold (freq bonus 14) The monster species that spawned more often: jester (freq bonus 12) The monster species that spawned more often: red hot ride (freq bonus 5) The monster species that spawned more often: heat vortex (freq bonus 6) The monster species that spawned more often: petty venomous nymph (freq bonus 12) The monster species that spawned more often: crunchy warp fungus (freq bonus 5) The monster species that spawned more often: dark zealot (freq bonus 5) The monster species that spawned more often: old golden dragon (freq bonus 18) The monster species that spawned more often: three of diamonds (freq bonus 16) The monster species that spawned more often: sticky warp fungus (freq bonus 12) The monster species that spawned more often: dream mold (freq bonus 10) The monster species that spawned more often: Hermione Granger (freq bonus 12) The monster species that never randomly spawned: wizard The monster species that never randomly spawned: translucent patch The monster species that never randomly spawned: Lisa's yellow stiletto The monster species that never randomly spawned: brown icky thing The monster species that never randomly spawned: giant cockatflayer eellich The monster species that never randomly spawned: pisaca The monster species that never randomly spawned: bright blue patch The monster species that never randomly spawned: ogre leader The monster species that never randomly spawned: petty movanic deva The monster species that never randomly spawned: lava muzzle The monster class that always generated with extra speed: piercer The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: gentleman's suit (expensive clothes) The RNG hath decreed that this item was never generated: troll hide (disgusting cloak) The RNG hath decreed that this item was never generated: stone of difficulty (gray) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 50) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 30) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 4) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 32) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 23) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 20) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 4) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 15) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 5) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 11) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 11) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 8) The RNG hath decreed that this item was always generated cursed: leather drum (drum) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this item was always generated cursed: combat stilettos (heeled boots) The RNG hath decreed that this trap was always invisible: pit The RNG hath decreed that this trap was generated more often: summon undead trap (freq bonus 3) Next attribute increase check would have come at turn 889 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (240) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...