Heliokopis, neutral male gnomish Wizard ------------ |.@f.......| ...........| |.......F..| ------------ [Heliokopi the Evoker] St11 Dx11 Co14 In20 Wi7 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 328 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 156 Monsters only dropped their musable items with 81% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 80% Ring drop chance was reduced to 69% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 46% Potion drop chance was reduced to 88% Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49535 Monster spawn increase reached its maximum at turn 72054 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 396500 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: abnormal warp fungus (freq bonus 3) The monster species that spawned more often: spore mushroom (freq bonus 7) The monster species that spawned more often: aloe gel (freq bonus 4) The monster species that spawned more often: gengar (freq bonus 3) The monster species that spawned more often: drakee (freq bonus 12) The monster species that spawned more often: giant armor trove (freq bonus 2) The monster species that spawned more often: priestess (freq bonus 4) The monster species that spawned more often: rabid chicken (freq bonus 5) The monster species that spawned more often: deformed girl (freq bonus 7) The monster species that spawned more often: standard snake (freq bonus 4) The monster species that spawned more often: insane kobold (freq bonus 4) The monster species that spawned more often: Karin's flat sandal (freq bonus 6) The monster species that spawned more often: adventurer naga hatchling (freq bonus 28) The monster species that spawned more often: silver slime (freq bonus 3) The monster species that spawned more often: gruesome naga (freq bonus 2) The monster species that spawned more often: greater entropic dimensional portal (freq bonus 8) The monster species that spawned more often: Jasieen (freq bonus 6) The monster species that spawned more often: dull warp fungus (freq bonus 3) The monster species that spawned more often: shard warp patch (freq bonus 3) The monster species that spawned more often: adult red dragon (freq bonus 4) The monster species that never randomly spawned: clay fungus The monster species that never randomly spawned: fire demon The monster species that never randomly spawned: intrinsic eating mimic The monster species that never randomly spawned: ecofriendly researcher The monster species that never randomly spawned: vacuum colony The monster species that never randomly spawned: gray slayer The monster species that never randomly spawned: nasty master mind flayer The monster species that never randomly spawned: flayer The monster species that never randomly spawned: sulfur force patch The monster species that never randomly spawned: snore fungus The RNG hath decreed that this item was never generated: orcish cloak (coarse mantelet) The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: axe ((null)) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 4) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 30) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 4) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 77) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 28) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 18) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 20) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 18) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 5) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 5) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 9) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 5) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 60) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this item was always generated cursed: huge chunk of meat ((null)) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this item was always generated cursed: helm of detect monsters (golden helmet) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this trap was always invisible: out of magic trap The RNG hath decreed that this trap was generated more often: bear trap (freq bonus 3) Next attribute increase check would have come at turn 867 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (173) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...