Heliokopis, neutral male gnomish Wizard - ---+----- |.........| |........f| |.....$..@| | ------ [Heliokopi the Evoker] St11 Dx7 Co4 In20 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 103 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 159 Armor identification only worked 15 times out of 44 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 137 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 77% chance Scroll drop chance was reduced to 67% Amulet drop chance was reduced to 11% Potion drop chance was reduced to 88% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26931 Monster spawn increase reached its maximum at turn 140563 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 92916 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: ogre (freq bonus 3) The monster color that was spawned more often: transparent (freq bonus 3) The monster species that spawned more often: vacuum force fungus (freq bonus 6) The monster species that spawned more often: enemy cube jelly (freq bonus 5) The monster species that spawned more often: anteater (freq bonus 10) The monster species that spawned more often: Roadblock Kop (freq bonus 7) The monster species that spawned more often: death metal freak (freq bonus 12) The monster species that spawned more often: foocubus (freq bonus 4) The monster species that spawned more often: gyarados (freq bonus 12) The monster species that spawned more often: zubat (freq bonus 5) The monster species that spawned more often: irish wolfhound (freq bonus 4) The monster species that spawned more often: gnome on crack (freq bonus 10) The monster species that spawned more often: old grandpa (freq bonus 6) The monster species that spawned more often: black bear cub (freq bonus 8) The monster species that spawned more often: Baeran (freq bonus 15) The monster species that spawned more often: Ksenia (freq bonus 28) The monster species that spawned more often: giant army ant (freq bonus 14) The monster species that spawned more often: dragonball kid (freq bonus 4) The monster species that spawned more often: Scratching Maria (freq bonus 5) The monster species that spawned more often: vampiric mushroom (freq bonus 16) The monster species that spawned more often: creeping copper coins (freq bonus 18) The monster species that spawned more often: shotgun terror (freq bonus 10) The monster species that never randomly spawned: weak guard The monster species that never randomly spawned: bad warp patch The monster species that never randomly spawned: undead ego snake The monster species that never randomly spawned: healing gremlin The monster species that never randomly spawned: centaur boss The monster species that never randomly spawned: drill trove The monster species that never randomly spawned: Old Man Willow The monster species that never randomly spawned: Solar The monster species that never randomly spawned: manga woman The monster species that never randomly spawned: blue-green mushroom The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was never generated: dimmer helmet (complete helmet) The RNG hath decreed that this item was never generated: mood (ridged) The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was never generated: water dragon scales ((null)) The RNG hath decreed that this item was never generated: gain health (iridescent) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 3) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 36) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 19) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 4) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 8) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 6) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 5) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 5) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 6) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 11) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 57) The RNG hath decreed that this item was always generated cursed: summon sexy girl (girly) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this item was always generated cursed: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this trap was always invisible: terrain trap The RNG hath decreed that this trap was generated more often: bar trap (freq bonus 4) Next attribute increase check would have come at turn 2482 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1004) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...