Heliokopis, neutral male gnomish Wizard -------.---- |..........| |..f@......+ ..- ..........{| |..........| ------------ [Heliokopi the Evoker] St8 Dx15 Co15 In17 Wi7 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 82% chance Concealing monsters were spawned underneath items 97% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29790 Monster spawn increase reached its maximum at turn 54716 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 485135 The monster class that cannot be genocided was mimic The monster class that was spawned more often: nemese (freq bonus 4) The monster species that spawned more often: ultimate permamimic (freq bonus 14) The monster species that spawned more often: white force patch (freq bonus 10) The monster species that spawned more often: theme lion (freq bonus 12) The monster species that spawned more often: The Grand Lunar (freq bonus 10) The monster species that spawned more often: great wyrm of the nexus (freq bonus 18) The monster species that spawned more often: petty kalashnikov wall (freq bonus 6) The monster species that spawned more often: level 55 enemy (freq bonus 8) The monster species that spawned more often: fear trove (freq bonus 14) The monster species that spawned more often: imperial (freq bonus 12) The monster species that spawned more often: black demon awgwa (freq bonus 24) The monster species that spawned more often: bony lich (freq bonus 6) The monster species that spawned more often: bird spawner (freq bonus 14) The monster species that spawned more often: scarlet growth (freq bonus 6) The monster species that spawned more often: ferrous mold (freq bonus 7) The monster species that spawned more often: super demon (freq bonus 10) The monster species that spawned more often: bright violet mushroom (freq bonus 16) The monster species that spawned more often: gravity turret (freq bonus 10) The monster species that spawned more often: Antje (freq bonus 6) The monster species that spawned more often: metal penetrator (freq bonus 9) The monster species that spawned more often: nether hound (freq bonus 7) The monster species that never randomly spawned: orc zombie The monster species that never randomly spawned: large scroll trove The monster species that never randomly spawned: phasing hobbit wizard The monster species that never randomly spawned: Dudley's Dungeon Terminator The monster species that never randomly spawned: very old black dragon The monster species that never randomly spawned: healing stalk The monster species that never randomly spawned: giant silver ant The monster species that never randomly spawned: great lich The monster species that never randomly spawned: creeping silver coins The monster species that never randomly spawned: petty wallaroo The RNG hath decreed that this item was never generated: dementia boots (ankle boots) The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was never generated: share pain (octogonal) The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was never generated: mushroom ((null)) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 34) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 8) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 23) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 19) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 6) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 105) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 2) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 51) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 11) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 4) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 46) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this item was always generated cursed: white dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: helmet of undead warning (dark helmet) The RNG hath decreed that this item was always generated cursed: silver chakram (silver circular blade) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this trap was always invisible: relocation trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 1) Next attribute increase check would have come at turn 401 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (377) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...