Heliokopis, neutral male gnomish Wizard ------- -...... ......| |......| |......+ |f.....| |.@...- ------- [Heliokopi the Evoker] St6 Dx7 Co7 In15 Wi10 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 266 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 180 Tool identification only worked 5 times out of 24 Monsters only dropped their musable items with 41% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 62% Amulet drop chance was reduced to 40% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 45% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11686 Monster spawn increase reached its maximum at turn 20787 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 670080 The monster class that cannot be genocided was kobold The monster class that was spawned more often: rust monster or disenchanter (freq bonus 1) The monster species that spawned more often: cursed warp fungus (freq bonus 4) The monster species that spawned more often: swamp fern spore (freq bonus 6) The monster species that spawned more often: manavoid turret (freq bonus 2) The monster species that spawned more often: muck crawler (freq bonus 10) The monster species that spawned more often: voracious penetrator (freq bonus 8) The monster species that spawned more often: real vibration hound (freq bonus 2) The monster species that spawned more often: omega knight (freq bonus 3) The monster species that spawned more often: ogre lord (freq bonus 8) The monster species that spawned more often: Hirschah (freq bonus 5) The monster species that spawned more often: agent black mold (freq bonus 9) The monster species that spawned more often: Bull Gates 2 (freq bonus 3) The monster species that spawned more often: pwning tweaker (freq bonus 12) The monster species that spawned more often: mimicry rubber (freq bonus 3) The monster species that spawned more often: inficated one (freq bonus 10) The monster species that spawned more often: The Marquis de la Tour (freq bonus 5) The monster species that spawned more often: giant dark green ant (freq bonus 8) The monster species that spawned more often: werepanther (freq bonus 4) The monster species that spawned more often: Amorous Lady (freq bonus 6) The monster species that spawned more often: mist golem (freq bonus 3) The monster species that spawned more often: sulfur warp patch (freq bonus 3) The monster species that never randomly spawned: undead sage The monster species that never randomly spawned: crush beast The monster species that never randomly spawned: bramble hulk The monster species that never randomly spawned: death brigadier The monster species that never randomly spawned: scruffy looking hobbit The monster species that never randomly spawned: nightly warp patch The monster species that never randomly spawned: undead lich The monster species that never randomly spawned: Terminal Illness The monster species that never randomly spawned: M'ling, Montgomery's attendant The monster species that never randomly spawned: Rat-Man The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was never generated: wishing (TRICK 13) The RNG hath decreed that this item was never generated: map level (crumbling) The RNG hath decreed that this item was never generated: resist petrification (rocky) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 11) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 20) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 19) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 11) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 12) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 40) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 201) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 4) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 8) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 7) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 2) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 58) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 32) The RNG hath decreed that this item was always generated cursed: silver shield ((null)) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was always generated cursed: create familiar (wormwood) The RNG hath decreed that this item was always generated cursed: huge chunk of meat ((null)) The RNG hath decreed that this item was always generated cursed: marble (white) The RNG hath decreed that this trap was always invisible: caster trap The RNG hath decreed that this trap was generated more often: starvation trap (freq bonus 1) Next attribute increase check would have come at turn 2255 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (181) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...