Heliokopis, neutral male gnomish Wizard ------.-- |.......| |........ |....dd.| |...f@... --------- [Heliokopi the Evoker] St6 Dx8 Co6 In16 Wi7 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 195 Ring identification only worked 4 times out of 28 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 9 Scroll drop chance was reduced to 69% Ring drop chance was reduced to 87% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 70% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46580 Monster spawn increase reached its maximum at turn 116661 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 987140 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: lizard (freq bonus 2) The monster species that spawned more often: adventurer stalk (freq bonus 10) The monster species that spawned more often: ultramarine spore (freq bonus 5) The monster species that spawned more often: master rogue (freq bonus 6) The monster species that spawned more often: Demonic Angel (freq bonus 10) The monster species that spawned more often: bright blue patch (freq bonus 8) The monster species that spawned more often: tazer lich (freq bonus 6) The monster species that spawned more often: kith dragon (freq bonus 12) The monster species that spawned more often: toxic spore (freq bonus 8) The monster species that spawned more often: grey beetle (freq bonus 6) The monster species that spawned more often: hedrow warrior (freq bonus 20) The monster species that spawned more often: blue-green stalk (freq bonus 5) The monster species that spawned more often: elven archer (freq bonus 5) The monster species that spawned more often: sky cruiser (freq bonus 4) The monster species that spawned more often: omega metroid (freq bonus 6) The monster species that spawned more often: Atlach-Nacha, the Spider God (freq bonus 10) The monster species that spawned more often: umbra force patch (freq bonus 4) The monster species that spawned more often: soft spore (freq bonus 30) The monster species that spawned more often: wereeel (freq bonus 7) The monster species that spawned more often: baby amphitere (freq bonus 8) The monster species that spawned more often: Rita (freq bonus 8) The monster species that never randomly spawned: azure force fungus The monster species that never randomly spawned: arch-newt The monster species that never randomly spawned: space monster The monster species that never randomly spawned: giant mimic The monster species that never randomly spawned: threshold growth The monster species that never randomly spawned: stitched abomination The monster species that never randomly spawned: black wasp The monster species that never randomly spawned: werevortex The monster species that never randomly spawned: time tempest The monster species that never randomly spawned: horse man The monster class that always generated with extra speed: trapper or lurker above The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: watermelon ((null)) The RNG hath decreed that this item was never generated: auto shotgun ((null)) The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 20) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 12) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 23) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 12) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 174) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 98) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 12) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 16) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 6) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 7) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 7) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 31) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this item was always generated cursed: knife ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this item was always generated cursed: boogeyman helmet (frequent helmet) The RNG hath decreed that this trap was always invisible: trap of no return The RNG hath decreed that this trap was generated more often: egotrap (freq bonus 1) Next attribute increase check would have come at turn 1768 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (292) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...