Heliokopis, neutral male gnomish Wizard -------- |.....{| |.....@| .....f.| |......| F..?$..| -+--.--- [Heliokopi the Evoker] St10 Dx9 Co16 In12 Wi7 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 124 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 86% Ring drop chance was reduced to 84% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24059 Monster spawn increase reached its maximum at turn 75649 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 427440 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: golem (freq bonus 4) The monster species that spawned more often: Jonas the Schizo Autist (freq bonus 12) The monster species that spawned more often: multielement turret (freq bonus 7) The monster species that spawned more often: software bug (freq bonus 7) The monster species that spawned more often: gray sniper (freq bonus 14) The monster species that spawned more often: cloaker (freq bonus 6) The monster species that spawned more often: water troll (freq bonus 12) The monster species that spawned more often: undead stygian doll (freq bonus 6) The monster species that spawned more often: death impacter (freq bonus 8) The monster species that spawned more often: radiant growth (freq bonus 7) The monster species that spawned more often: Rock-N-Roll King (freq bonus 10) The monster species that spawned more often: master robot (freq bonus 5) The monster species that spawned more often: party breaker (freq bonus 10) The monster species that spawned more often: mimic hivemind (freq bonus 9) The monster species that spawned more often: steam troglodyte (freq bonus 6) The monster species that spawned more often: mountain centaur (freq bonus 12) The monster species that spawned more often: gnome rogue leader (freq bonus 10) The monster species that spawned more often: wooden mushroom (freq bonus 12) The monster species that spawned more often: unraveler (freq bonus 10) The monster species that spawned more often: gangrenous wyrm (freq bonus 18) The monster species that spawned more often: kabuki mono (freq bonus 18) The monster species that never randomly spawned: kerrisin The monster species that never randomly spawned: albino mushroom The monster species that never randomly spawned: grass lizard The monster species that never randomly spawned: dragon geist The monster species that never randomly spawned: mountain giant The monster species that never randomly spawned: stormtrooper The monster species that never randomly spawned: subway wight The monster species that never randomly spawned: Roswitha's lacquered pump The monster species that never randomly spawned: giant bright blue jellyfish The monster species that never randomly spawned: blemmye The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: turquoise (green) The RNG hath decreed that this item was never generated: numbness (constricting) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: luckstone (gray) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 10) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 25) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 9) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 29) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 18) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 15) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 20) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 7) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 12) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 3) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 14) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 4) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 3) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 9) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 6) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: kokken ((null)) The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith) The RNG hath decreed that this item was always generated cursed: orcish cloak (coarse mantelet) The RNG hath decreed that this trap was always invisible: bishop trap The RNG hath decreed that this trap was generated more often: caltrops trap (freq bonus 3) Next attribute increase check would have come at turn 384 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1143) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...