Heliokopis, neutral male gnomish Wizard --------- |....$..| |.......| |?..?...| .......| |........ |.......| |.......| |.......| |.......| |.......| |.......| |.f.....| |@......| |.......| |.......| --------- [Heliokopi the Evoker] St8 Dx9 Co15 In20 Wi5 Ch5 WizGnoMalNeu Dlvl:1 $3 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 107 Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 81% Ring drop chance was reduced to 97% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23645 Monster spawn increase reached its maximum at turn 39004 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 69462 The monster class that cannot be genocided was (null) The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: spoiled princess (freq bonus 16) The monster species that spawned more often: crystal spore (freq bonus 4) The monster species that spawned more often: swamp kappa (freq bonus 7) The monster species that spawned more often: stygian harlot (freq bonus 3) The monster species that spawned more often: petty shadow ogre (freq bonus 12) The monster species that spawned more often: sloppy stalk (freq bonus 20) The monster species that spawned more often: absent force fungus (freq bonus 3) The monster species that spawned more often: petro troll (freq bonus 5) The monster species that spawned more often: unreal colony (freq bonus 4) The monster species that spawned more often: dragon lady (freq bonus 5) The monster species that spawned more often: shaped warp patch (freq bonus 4) The monster species that spawned more often: orc sergeant (freq bonus 6) The monster species that spawned more often: servant of Glaaki (freq bonus 4) The monster species that spawned more often: Wang the Raalgon (freq bonus 18) The monster species that spawned more often: hidden barbed devil (freq bonus 6) The monster species that spawned more often: yakuza member (freq bonus 8) The monster species that spawned more often: volt force fungus (freq bonus 10) The monster species that spawned more often: spiderman (freq bonus 16) The monster species that spawned more often: huge bat (freq bonus 6) The monster species that spawned more often: tiferet sephirah (freq bonus 8) The monster species that never randomly spawned: screaming twister The monster species that never randomly spawned: Annemarie The monster species that never randomly spawned: disenchanter force patch The monster species that never randomly spawned: blue-green colony The monster species that never randomly spawned: lava force fungus The monster species that never randomly spawned: fire bear The monster species that never randomly spawned: Deckschmae The monster species that never randomly spawned: sound turret The monster species that never randomly spawned: multi-hued naga hatchling The monster species that never randomly spawned: Sofia The RNG hath decreed that this item was never generated: trap disarming (elysium) The RNG hath decreed that this item was never generated: scythe ((null)) The RNG hath decreed that this item was never generated: glass chain ((null)) The RNG hath decreed that this item was never generated: silver bullet ((null)) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 25) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 12) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 56) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 9) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 66) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 19) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 4) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 10) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 6) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 9) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 5) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 4) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 25) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)) The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was always generated cursed: bad effect (numbing) The RNG hath decreed that this item was always generated cursed: rock ((null)) The RNG hath decreed that this trap was always invisible: swarm trap The RNG hath decreed that this trap was generated more often: famine trap (freq bonus 2) Next attribute increase check would have come at turn 814 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (736) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...