Heliokopis, neutral male gnomish Wizard ---------------- ##------- |..............| #,......|## ##---------- |..............| #,|......,# #,.........| |.....{........| #,|>....|,# #,|........| ##|..............| #,|{....|,# #,|........| #,...............| #,--.----,############### #,-.-------- #,|..............| #,,#,,,,,,,,,,%,,,,,`,,,# #,@,,,,,,,# #,---|------------ ##,######,###########--.--- ###,#####,### #,,,,,,,,,,,`# #,# #,# |....| #,# #,,,# ####,#######,## #,# #,# ##|....|## #,# ###,# #,# #,,,# #,# #,# ###,......,# #,# --|-- #,# ##,## #,# #,# #,,,|....|,# ----- #,# |..{| #,# #####,,,# #,# #,# ###,##|....|,---...---,# |)))| --------,# #,,,,,,,, #,# #,#-----,,,# ------,|........,# |))#| |.......,# #,-----.----,# #,,.^..|,### #,-.......|## ---- |......|######,|.........,# ###|.^.|,# ##|.......| |...<...,,,,,,,|.......*|## |.^^.,# ---...--- --------#######---------- -----## ----- [Heliokopi the Conjurer] St9 Dx16 Co15 In24 Wi10 Ch13 WizGnoMalNeu Dlvl:2 $25 HP55(55) Pw58(58) AC1 Exp4 T718 Latest messages You see here a twisted amulet {1}. G - a twisted amulet {1}. What do you want to read? [dei-tCE or ?*] As you read the scroll, it disappears. This is a standard identify scroll. G - an uncursed amulet versus poison {1}. That door is closed. In what direction? [hykulnjb><] The door opens. "Hello, Heliokopis! Welcome to Rouffiac's weapons outlet!" You see here a runed spear {12}. You see here a spider-legged crossbow {30}. You see here a war hammer {20}. In what direction? [hykulnjb><] The crude arrows come loose. You see here 22 bullets {11}. You see here 50 bullets {25}. You see here a runed spear {12}. You see here a spider-legged crossbow {30}. Really quit [yes/no]? Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 16 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 20 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 113 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 80% Wand drop chance was reduced to 89% Potion drop chance was reduced to 92% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10244 Monster spawn increase reached its maximum at turn 25394 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 486438 The monster class that cannot be genocided was lich Today, this monster class was always generated invisible: humanoid The monster class that was spawned more often: arachnid or centipede (freq bonus 2) The monster color that was spawned more often: gray (freq bonus 1) The monster species that spawned more often: Phi-oo, Selenite Administrator (freq bonus 4) The monster species that spawned more often: sulfur mold (freq bonus 6) The monster species that spawned more often: korsair (freq bonus 10) The monster species that spawned more often: time mushroom (freq bonus 6) The monster species that spawned more often: freeze troll (freq bonus 4) The monster species that spawned more often: giant green ant (freq bonus 3) The monster species that spawned more often: best teacher ever (freq bonus 8) The monster species that spawned more often: chain lightning (freq bonus 6) The monster species that spawned more often: nine (freq bonus 3) The monster species that spawned more often: evasive enclave elite soldier (freq bonus 5) The monster species that spawned more often: blink spore (freq bonus 4) The monster species that spawned more often: toad demon (freq bonus 3) The monster species that spawned more often: pellet turret (freq bonus 4) The monster species that spawned more often: porter spider (freq bonus 8) The monster species that spawned more often: undead naga hatchling (freq bonus 12) The monster species that spawned more often: pink mushroom (freq bonus 8) The monster species that spawned more often: bloodgill (freq bonus 8) The monster species that spawned more often: drone patch (freq bonus 3) The monster species that spawned more often: kitten (freq bonus 30) The monster species that spawned more often: fire rat (freq bonus 16) The monster species that never randomly spawned: gnome academic The monster species that never randomly spawned: bloodshot icky thing The monster species that never randomly spawned: blood fly The monster species that never randomly spawned: Bram Stoker The monster species that never randomly spawned: Sheorogath The monster species that never randomly spawned: gelugon The monster species that never randomly spawned: hobbit lord The monster species that never randomly spawned: cooshoo The monster species that never randomly spawned: chaos viper The monster species that never randomly spawned: master blaster The RNG hath decreed that this item was never generated: weak sight stone (gray) The RNG hath decreed that this item was never generated: torpedo ((null)) The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: pizza ((null)) The RNG hath decreed that this item was never generated: red dragon scale mail ((null)) The RNG hath decreed that this item was never generated: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 2) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 29) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 15) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 31) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 34) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 71) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 9) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 6) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 2) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 10) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 20) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 14) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 25) The RNG hath decreed that this item was always generated cursed: flame shield (dark red shield) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this item was always generated cursed: magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: helm of telepathy (visored helmet) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this trap was always invisible: volt trap The RNG hath decreed that this trap was generated more often: blade wire (freq bonus 3) Next attribute increase check would have come at turn 2107 Strength training was 14 Dexterity training was 3 Wisdom training was 8 Constitution training was 18 You were magic-protected You leeched mana You had infravision You had 752 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 103% b - resist poison 1 protect 0% 93% c - detect food 2 divine 0% 93% d - endure heat 2 protect 0% 93% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) vanish 4 R Prepared(0) appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) draw energy 2X Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 13 times You killed 16 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (33 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (22 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...