Heliokopis, neutral male gnomish Wizard --------------- |.............| |.............| |.............| |.............| |....@f.......| -- ------------ [Heliokopi the Evoker] St8 Dx14 Co9 In13 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 124 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 147 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 92% Potion drop chance was reduced to 75% Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16362 Monster spawn increase reached its maximum at turn 36272 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 868992 The monster class that cannot be genocided was naga Today, this monster class was always generated invisible: golem The monster class that was spawned more often: lich (freq bonus 2) The monster color that was spawned more often: cyan (freq bonus 4) The monster species that spawned more often: gug giant (freq bonus 8) The monster species that spawned more often: flameproof troll (freq bonus 6) The monster species that spawned more often: taker patch (freq bonus 8) The monster species that spawned more often: yellow snake (freq bonus 4) The monster species that spawned more often: phaser colony (freq bonus 4) The monster species that spawned more often: orc mummy (freq bonus 5) The monster species that spawned more often: yuki-onna (freq bonus 8) The monster species that spawned more often: predator hellcat (freq bonus 24) The monster species that spawned more often: slow patch (freq bonus 16) The monster species that spawned more often: escalator monster (freq bonus 8) The monster species that spawned more often: mangler (freq bonus 10) The monster species that spawned more often: cheating minotaur (freq bonus 20) The monster species that spawned more often: Lupin the Third (freq bonus 18) The monster species that spawned more often: kudzu (freq bonus 6) The monster species that spawned more often: legion devil grunt (freq bonus 4) The monster species that spawned more often: Michael Yamada (freq bonus 6) The monster species that spawned more often: pretty buzzing nymph (freq bonus 4) The monster species that spawned more often: real nexus hound (freq bonus 10) The monster species that spawned more often: fourteen-headed hydra (freq bonus 4) The monster species that spawned more often: vampiric mold (freq bonus 4) The monster species that never randomly spawned: dark gray warp fungus The monster species that never randomly spawned: teller of secrets The monster species that never randomly spawned: Ann Kathrin's girl shoe The monster species that never randomly spawned: colluded patch The monster species that never randomly spawned: Axus The monster species that never randomly spawned: changed The monster species that never randomly spawned: Amadeus The monster species that never randomly spawned: radiant fungus The monster species that never randomly spawned: novice rogue The monster species that never randomly spawned: disfigured one The RNG hath decreed that this item was never generated: heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: spear ((null)) The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: coffee (laurel) The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 6) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 7) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 198) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 15) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 9) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 45) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 53) The RNG hath decreed that this item was always generated cursed: laser swatter ((null)) The RNG hath decreed that this item was always generated cursed: ESP (muddy) The RNG hath decreed that this item was always generated cursed: slice of pizza ((null)) The RNG hath decreed that this item was always generated cursed: troll leather armor ((null)) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this trap was always invisible: egomonster trap The RNG hath decreed that this trap was generated more often: book trap (freq bonus 9) Next attribute increase check would have come at turn 425 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (164) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...