Heliokopis, neutral male gnomish Wizard ------ |....| +....| |..!.| ...@f| - ---- [Heliokopi the Evoker] St5 Dx11 Co12 In11 Wi6 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 175 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 146 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 86% Potion drop chance was reduced to 99% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17207 Monster spawn increase reached its maximum at turn 87401 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 584175 The monster class that cannot be genocided was lich The monster class that was spawned more often: imp or minor demon (freq bonus 4) The monster species that spawned more often: chaos master (freq bonus 7) The monster species that spawned more often: acid sphere (freq bonus 7) The monster species that spawned more often: dream force fungus (freq bonus 5) The monster species that spawned more often: Armed Kop Kommissioner (freq bonus 5) The monster species that spawned more often: mithril smasher (freq bonus 22) The monster species that spawned more often: elusive lich (freq bonus 10) The monster species that spawned more often: hungry Olog-hai (freq bonus 5) The monster species that spawned more often: giant brass dragonfly (freq bonus 14) The monster species that spawned more often: expert dark wall (freq bonus 14) The monster species that spawned more often: coin turret (freq bonus 5) The monster species that spawned more often: saberfish (freq bonus 7) The monster species that spawned more often: force mugger (freq bonus 5) The monster species that spawned more often: real cold hound (freq bonus 7) The monster species that spawned more often: undead psion (freq bonus 6) The monster species that spawned more often: Mina Harker (freq bonus 10) The monster species that spawned more often: fragment (freq bonus 26) The monster species that spawned more often: stinging insect (freq bonus 12) The monster species that spawned more often: white hulk (freq bonus 7) The monster species that spawned more often: very old cyan dragon (freq bonus 8) The monster species that spawned more often: lecturer (freq bonus 12) The monster species that never randomly spawned: otyugh The monster species that never randomly spawned: vulnerator gnome The monster species that never randomly spawned: undead nymph The monster species that never randomly spawned: troglodyte The monster species that never randomly spawned: yellow draconian The monster species that never randomly spawned: dire lion The monster species that never randomly spawned: ferrous mold The monster species that never randomly spawned: sound turret The monster species that never randomly spawned: ignis fatuus The monster species that never randomly spawned: big bug The RNG hath decreed that this item was never generated: levelport (unavailable) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: mallet ((null)) The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was never generated: boots of fainting (cast iron boots) The RNG hath decreed that this item was never generated: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 4) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 6) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 8) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 29) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 7) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 4) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 2) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 5) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: extra healing (puce) The RNG hath decreed that this item was always generated cursed: nether beam (crashbug) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this item was always generated cursed: black halberd (black polearm) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this trap was always invisible: boss trap The RNG hath decreed that this trap was generated more often: uninformation trap (freq bonus 4) Next attribute increase check would have come at turn 384 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (472) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...