Heliokopis, neutral male gnomish Wizard --+-- |.k.| |...| .@f.| # ----- [Heliokopi the Evoker] St9 Dx11 Co7 In24 Wi9 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 17 Armor identification only worked 15 times out of 45 Spellbook identification only worked 2 times out of 24 Gem identification only worked 100 times out of 142 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 99% Wand drop chance was reduced to 76% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 85% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45290 Monster spawn increase reached its maximum at turn 70108 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1636560 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: ravenous rat (freq bonus 7) The monster species that spawned more often: dark hound (freq bonus 5) The monster species that spawned more often: toxic growth (freq bonus 12) The monster species that spawned more often: swamp inhabitant (freq bonus 8) The monster species that spawned more often: pile of kryptonite coins (freq bonus 6) The monster species that spawned more often: angbander (freq bonus 5) The monster species that spawned more often: giant garnet dragonfly (freq bonus 4) The monster species that spawned more often: shaped spore (freq bonus 12) The monster species that spawned more often: crackwhore (freq bonus 8) The monster species that spawned more often: vandal (freq bonus 16) The monster species that spawned more often: tundra bear cub (freq bonus 4) The monster species that spawned more often: Emperor Nero (freq bonus 3) The monster species that spawned more often: wolverine (freq bonus 9) The monster species that spawned more often: kangaskhan (freq bonus 4) The monster species that spawned more often: scorched snake (freq bonus 4) The monster species that spawned more often: giant white cave mouse (freq bonus 16) The monster species that spawned more often: Chelsea Rorec (freq bonus 8) The monster species that spawned more often: giga wraith (freq bonus 6) The monster species that spawned more often: uruk berserker (freq bonus 5) The monster species that spawned more often: clinging blob (freq bonus 8) The monster species that never randomly spawned: desu sentai The monster species that never randomly spawned: multi-hued fungus The monster species that never randomly spawned: Megumi Kannazuki The monster species that never randomly spawned: crystal fungus The monster species that never randomly spawned: sapusaur The monster species that never randomly spawned: greek fish The monster species that never randomly spawned: Sasuke Sarugature The monster species that never randomly spawned: maelstorm The monster species that never randomly spawned: bright blue spore The monster species that never randomly spawned: Mina Harker The RNG hath decreed that this item was never generated: chest (wooden container) The RNG hath decreed that this item was never generated: nastiness (forking) The RNG hath decreed that this item was never generated: dart ((null)) The RNG hath decreed that this item was never generated: watermelon ((null)) The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was never generated: shuriken (throwing star) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 20) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 8) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 8) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 38) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 51) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 11) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 5) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 11) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 9) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 8) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 2) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 4) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: bronze plate mail ((null)) The RNG hath decreed that this item was always generated cursed: heavy blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: disenchanting boots (jade boots) The RNG hath decreed that this item was always generated cursed: granite scourge ((null)) The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield) The RNG hath decreed that this trap was always invisible: bigscript trap The RNG hath decreed that this trap was generated more often: farlook trap (freq bonus 1) Next attribute increase check would have come at turn 3351 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (437) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...