Heliokopis, neutral male gnomish Wizard ------ .$.@.| |...f| |....| |....| |....| ------ [Heliokopi the Evoker] St6 Dx15 Co14 In18 Wi8 Ch8 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 16 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 191 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 85% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17809 Monster spawn increase reached its maximum at turn 43827 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 578718 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: panda (freq bonus 6) The monster species that spawned more often: Smaug the ADOM Hurthling (freq bonus 8) The monster species that spawned more often: rock giant (freq bonus 3) The monster species that spawned more often: venom colony (freq bonus 20) The monster species that spawned more often: metal babau (freq bonus 3) The monster species that spawned more often: strungler vine (freq bonus 6) The monster species that spawned more often: random cockatrice (freq bonus 20) The monster species that spawned more often: baal subject mummy (freq bonus 2) The monster species that spawned more often: Aline (freq bonus 4) The monster species that spawned more often: real chromatic hound (freq bonus 6) The monster species that spawned more often: pisaca ruler (freq bonus 4) The monster species that spawned more often: dangerous large eel (freq bonus 6) The monster species that spawned more often: sludge turret (freq bonus 8) The monster species that spawned more often: babau (freq bonus 4) The monster species that spawned more often: bloody lawyer (freq bonus 6) The monster species that spawned more often: mauler (freq bonus 10) The monster species that spawned more often: agent black warp fungus (freq bonus 6) The monster species that spawned more often: undead kangaroo (freq bonus 4) The monster species that spawned more often: petty stained jelly (freq bonus 4) The monster species that spawned more often: Egas (freq bonus 10) The monster species that never randomly spawned: gold beetle The monster species that never randomly spawned: floating mimic The monster species that never randomly spawned: oscillator The monster species that never randomly spawned: hiding galltrit The monster species that never randomly spawned: shadow serpent The monster species that never randomly spawned: baby stone dragon The monster species that never randomly spawned: Autogorgon The monster species that never randomly spawned: elder vampire The monster species that never randomly spawned: noxious warp fungus The monster species that never randomly spawned: holy roller coaster The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: increase max hitpoints (vanishing) The RNG hath decreed that this item was never generated: confuse monster (orange) The RNG hath decreed that this item was never generated: hostage chain ((null)) The RNG hath decreed that this item was never generated: plain dragon scale mail ((null)) The RNG hath decreed that this item was never generated: shocking sphere (insulated) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 18) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 20) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 10) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 14) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 24) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 10) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 11) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 11) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 7) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 5) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 37) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this item was always generated cursed: sleeping (wedding) The RNG hath decreed that this item was always generated cursed: amulet versus poison (pyramidal) The RNG hath decreed that this item was always generated cursed: gain level (milky) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: hole (freq bonus 5) Next attribute increase check would have come at turn 702 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (48) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...