Heliokopis, neutral male gnomish Wizard --#------- |........| #.r....... |(..f....| |..@.....# - --+----- [Heliokopi the Evoker] St11 Dx15 Co12 In18 Wi10 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 199 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 11% chance Wand drop chance was reduced to 91% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27662 Monster spawn increase reached its maximum at turn 73147 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1519452 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: abnormal force fungus (freq bonus 3) The monster species that spawned more often: sticky mold (freq bonus 2) The monster species that spawned more often: thorn spore (freq bonus 6) The monster species that spawned more often: phase stalk (freq bonus 4) The monster species that spawned more often: fallen maia (freq bonus 2) The monster species that spawned more often: shortener (freq bonus 5) The monster species that spawned more often: Sarah's mocassin (freq bonus 3) The monster species that spawned more often: warty force patch (freq bonus 4) The monster species that spawned more often: Undead Kaptain (freq bonus 12) The monster species that spawned more often: poison creeper (freq bonus 8) The monster species that spawned more often: two-headed giant (freq bonus 6) The monster species that spawned more often: ego pit fiend (freq bonus 4) The monster species that spawned more often: space wasp (freq bonus 5) The monster species that spawned more often: azure spore (freq bonus 12) The monster species that spawned more often: clockwork soldier (freq bonus 4) The monster species that spawned more often: laser metroid (freq bonus 18) The monster species that spawned more often: ghost wolf (freq bonus 8) The monster species that spawned more often: Kenshiro (freq bonus 10) The monster species that spawned more often: rouge jellyfish (freq bonus 3) The monster species that spawned more often: sand lancer (freq bonus 14) The monster species that never randomly spawned: black hole blob The monster species that never randomly spawned: venom colony lichen The monster species that never randomly spawned: psychic colony The monster species that never randomly spawned: mirror spore The monster species that never randomly spawned: shimmering colony The monster species that never randomly spawned: amorphous mushroom The monster species that never randomly spawned: puma The monster species that never randomly spawned: unreal warp patch The monster species that never randomly spawned: brimstone hellcat The monster species that never randomly spawned: titanium golem The RNG hath decreed that this item was never generated: bugging (wooden) The RNG hath decreed that this item was never generated: barrhing (CONVICT PATCH) The RNG hath decreed that this item was never generated: hostage chain ((null)) The RNG hath decreed that this item was never generated: punishment (edgy) The RNG hath decreed that this item was never generated: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 58) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 86) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 21) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 3) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 7) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 83) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 55) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 7) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 4) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 3) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 7) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 8) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 2) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 19) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 40) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this item was always generated cursed: petrify (petrified) The RNG hath decreed that this item was always generated cursed: amulet of covetous warning (egyptian) The RNG hath decreed that this item was always generated cursed: magic candle (candle) The RNG hath decreed that this trap was always invisible: blood loss trap The RNG hath decreed that this trap was generated more often: banana trap (freq bonus 1) Next attribute increase check would have come at turn 852 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1771) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...