Heliokopis, neutral male gnomish Wizard ---------- ........f| |.......@| |.....%..| --------.- [Heliokopi the Evoker] St11 Dx17 Co10 In11 Wi6 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 78% Amulet drop chance was reduced to 79% Concealing monsters were spawned underneath items 86% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14303 Monster spawn increase reached its maximum at turn 77503 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 183483 The monster class that cannot be genocided was mummy The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: Glareth (freq bonus 6) The monster species that spawned more often: dream monster (freq bonus 6) The monster species that spawned more often: abnormal force fungus (freq bonus 6) The monster species that spawned more often: loudspeaker (freq bonus 3) The monster species that spawned more often: aggressive morlock (freq bonus 8) The monster species that spawned more often: cyan spore (freq bonus 3) The monster species that spawned more often: wood elf (freq bonus 9) The monster species that spawned more often: giant leech (freq bonus 6) The monster species that spawned more often: fire golem (freq bonus 6) The monster species that spawned more often: karmic warp fungus (freq bonus 16) The monster species that spawned more often: giant chieftain (freq bonus 5) The monster species that spawned more often: snore growth (freq bonus 20) The monster species that spawned more often: cloth golem (freq bonus 6) The monster species that spawned more often: battle maiden (freq bonus 3) The monster species that spawned more often: tsubotsubo (freq bonus 8) The monster species that spawned more often: volt fungus (freq bonus 6) The monster species that spawned more often: turkey chick (freq bonus 4) The monster species that spawned more often: morlock savant (freq bonus 9) The monster species that spawned more often: darkest thief (freq bonus 6) The monster species that spawned more often: wooden fungus (freq bonus 3) The monster species that never randomly spawned: hard hitting dude The monster species that never randomly spawned: Nai-no-kami The monster species that never randomly spawned: automated blast furnace The monster species that never randomly spawned: high colony The monster species that never randomly spawned: teacher in coma The monster species that never randomly spawned: wood wife The monster species that never randomly spawned: real nether hound The monster species that never randomly spawned: chaos drow The monster species that never randomly spawned: ghostly bat The monster species that never randomly spawned: adventurer patch The RNG hath decreed that this item was never generated: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was never generated: laser swatter ((null)) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: white peach ((null)) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 19) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 16) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 7) The RNG hath decreed that this item was generated more often: death (long, freq bonus 3) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 19) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 3) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 8) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 3) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 3) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 6) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 9) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 15) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 91) The RNG hath decreed that this item was always generated cursed: bugging (wooden) The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated) The RNG hath decreed that this item was always generated cursed: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was always generated cursed: speedbug stone (gray) The RNG hath decreed that this item was always generated cursed: clouds (VOLARE) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: teleportation trap (freq bonus 6) Next attribute increase check would have come at turn 387 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (211) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...