Heliokopis, neutral male gnomish Wizard ------------ |......@...| |.......f..| ...........| ------------ [Heliokopi the Evoker] St10 Dx13 Co16 In14 Wi9 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 120 Monsters only dropped their musable items with 86% chance Ring drop chance was reduced to 96% Amulet drop chance was reduced to 37% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11647 Monster spawn increase reached its maximum at turn 75697 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3443500 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: jelly (freq bonus 2) The monster species that spawned more often: quarterback tortoise (freq bonus 3) The monster species that spawned more often: ill warp fungus (freq bonus 4) The monster species that spawned more often: natsukemono (freq bonus 4) The monster species that spawned more often: giant yellow scorpion (freq bonus 12) The monster species that spawned more often: lavender mushroom (freq bonus 6) The monster species that spawned more often: skeleton serpent (freq bonus 8) The monster species that spawned more often: magic mold (freq bonus 12) The monster species that spawned more often: snow vortex (freq bonus 7) The monster species that spawned more often: gnomelin (freq bonus 20) The monster species that spawned more often: dragonbreath nymph (freq bonus 9) The monster species that spawned more often: petty hill giant (freq bonus 8) The monster species that spawned more often: mature spirit (freq bonus 20) The monster species that spawned more often: warty stalk (freq bonus 16) The monster species that spawned more often: snap-dragon-fly (freq bonus 8) The monster species that spawned more often: laser eye (freq bonus 4) The monster species that spawned more often: platinum force fungus (freq bonus 16) The monster species that spawned more often: Birgit's lady boot (freq bonus 6) The monster species that spawned more often: weatwind (freq bonus 20) The monster species that spawned more often: true missingno (freq bonus 7) The monster species that spawned more often: crippling self-doubt (freq bonus 12) The monster species that never randomly spawned: azure colony The monster species that never randomly spawned: fried chicken The monster species that never randomly spawned: petty big white unicorn The monster species that never randomly spawned: pile of silver coins The monster species that never randomly spawned: antimagic growth The monster species that never randomly spawned: death sword The monster species that never randomly spawned: clock colony The monster species that never randomly spawned: mana force patch The monster species that never randomly spawned: storm lord The monster species that never randomly spawned: colorful mushroom The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was never generated: golden dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was never generated: starvation stone (gray) The RNG hath decreed that this item was never generated: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 4) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 18) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 33) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 39) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 14) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 16) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 5) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 7) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 4) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 86) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming) The RNG hath decreed that this item was always generated cursed: katyusha (headpiece) The RNG hath decreed that this item was always generated cursed: nether beam (underworld) The RNG hath decreed that this item was always generated cursed: maid dress (little black dress) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this trap was always invisible: polymorph trap The RNG hath decreed that this trap was generated more often: genetic trap (freq bonus 4) Next attribute increase check would have come at turn 342 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (331) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...