Heliokopis, neutral male gnomish Wizard --------- |....... ||......| |.......+ |.......| |.....{.. |.......| |......f| |.....@.| |$......| |.......| --------- [Heliokopi the Evoker] St5 Dx9 Co12 In15 Wi12 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 184 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 87% Wand drop chance was reduced to 75% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 93% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13868 Monster spawn increase reached its maximum at turn 29441 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 123039 The monster class that cannot be genocided was centaur The monster class that was spawned more often: unicorn or horse (freq bonus 1) The monster species that spawned more often: Mokona the Moogle (freq bonus 14) The monster species that spawned more often: ranger chieftain (freq bonus 16) The monster species that spawned more often: kroncopotaca (freq bonus 3) The monster species that spawned more often: purple mushroom patch (freq bonus 8) The monster species that spawned more often: overseer (freq bonus 8) The monster species that spawned more often: fire elemental (freq bonus 4) The monster species that spawned more often: hulking automaton (freq bonus 4) The monster species that spawned more often: cat eared devil (freq bonus 3) The monster species that spawned more often: dire mosquito (freq bonus 8) The monster species that spawned more often: undead force patch (freq bonus 12) The monster species that spawned more often: iron man (freq bonus 4) The monster species that spawned more often: hill orc (freq bonus 4) The monster species that spawned more often: trap mushroom (freq bonus 6) The monster species that spawned more often: shard colony (freq bonus 4) The monster species that spawned more often: boobed mimic (freq bonus 2) The monster species that spawned more often: shechinah sephirah (freq bonus 5) The monster species that spawned more often: grandmaster lich (freq bonus 3) The monster species that spawned more often: tazer (freq bonus 6) The monster species that spawned more often: giant white rat (freq bonus 12) The monster species that spawned more often: pile of flying coins (freq bonus 5) The monster species that never randomly spawned: venom trove The monster species that never randomly spawned: anthrazite spore The monster species that never randomly spawned: Sabrain The monster species that never randomly spawned: undead patch The monster species that never randomly spawned: clockwork automaton The monster species that never randomly spawned: giant rat The monster species that never randomly spawned: enginah sephirah The monster species that never randomly spawned: two-footed snake The monster species that never randomly spawned: material shadow The monster species that never randomly spawned: PDP-9 The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was never generated: disintegration beam (fuzzy) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: memory (turquoise) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 33) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 12) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 4) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 20) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 7) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 7) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 7) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 7) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 5) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 87) The RNG hath decreed that this item was always generated cursed: fly swatter ((null)) The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots) The RNG hath decreed that this item was always generated cursed: chloroform (impregnated) The RNG hath decreed that this item was always generated cursed: unicorn horn ((null)) The RNG hath decreed that this item was always generated cursed: lacquered dancing shoe ((null)) The RNG hath decreed that this trap was always invisible: bullet trap The RNG hath decreed that this trap was generated more often: recursion trap (freq bonus 5) Next attribute increase check would have come at turn 242 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1185) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...