Heliokopis, neutral male gnomish Wizard ----------- |.?....f@.| |.......[.| |....$....| ----+------ [Heliokopi the Evoker] St7 Dx20 Co16 In20 Wi6 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 114 Ring identification only worked 4 times out of 29 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 16 Gem identification only worked 100 times out of 158 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 10% Amulet drop chance was reduced to 81% Concealing monsters were spawned underneath items 78% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37750 Monster spawn increase reached its maximum at turn 111319 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 983996 The monster class that cannot be genocided was bat or bird Today, this monster class was always generated invisible: flying fish The monster class that was spawned more often: lich (freq bonus 4) The monster species that spawned more often: gelatinous glob (freq bonus 14) The monster species that spawned more often: azure mold (freq bonus 12) The monster species that spawned more often: vacuum mushroom (freq bonus 6) The monster species that spawned more often: petty noise monster (freq bonus 8) The monster species that spawned more often: great wyrm of corruption (freq bonus 5) The monster species that spawned more often: Njusha's sweet sandal (freq bonus 6) The monster species that spawned more often: wench (freq bonus 10) The monster species that spawned more often: Team Fortress pyro (freq bonus 56) The monster species that spawned more often: rapidfire gloam (freq bonus 14) The monster species that spawned more often: blake stone jelly (freq bonus 18) The monster species that spawned more often: vampire orc (freq bonus 24) The monster species that spawned more often: bannik (freq bonus 14) The monster species that spawned more often: purple stalk (freq bonus 6) The monster species that spawned more often: hole patch (freq bonus 6) The monster species that spawned more often: pile of discolored coins (freq bonus 5) The monster species that spawned more often: undead wizard (freq bonus 8) The monster species that spawned more often: osquip (freq bonus 6) The monster species that spawned more often: occasionally blinking eye (freq bonus 52) The monster species that spawned more often: bright white stalk (freq bonus 8) The monster species that spawned more often: trebuchet dragon (freq bonus 10) The monster species that never randomly spawned: drone growth The monster species that never randomly spawned: Katharina's lovely girl boot The monster species that never randomly spawned: mine layer The monster species that never randomly spawned: bronze beetle The monster species that never randomly spawned: Alice The monster species that never randomly spawned: tin-soldier The monster species that never randomly spawned: gnoll crack-junkie The monster species that never randomly spawned: glowing mold The monster species that never randomly spawned: bright blue spore The monster species that never randomly spawned: multi-hued growth The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: bamboo mail ((null)) The RNG hath decreed that this item was never generated: white peach ((null)) The RNG hath decreed that this item was never generated: lembas wafer ((null)) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was never generated: wooden flute (flute) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 23) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 4) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 16) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 7) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 3) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 28) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 5) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 55) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 4) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 17) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 2) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 11) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 9) The RNG hath decreed that this item was always generated cursed: red dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was always generated cursed: cold (short) The RNG hath decreed that this item was always generated cursed: tallow candle (candle) The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray) The RNG hath decreed that this trap was always invisible: wishing trap The RNG hath decreed that this trap was generated more often: level teleporter (freq bonus 24) Next attribute increase check would have come at turn 98 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (167) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...