Heliokopis, neutral male gnomish Wizard ----------- +.........| |.........| |..f@.....| |.........| -.--------- [Heliokopi the Evoker] St5 Dx6 Co14 In15 Wi7 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 14 Scroll drop chance was reduced to 91% Ring drop chance was reduced to 78% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19044 Monster spawn increase reached its maximum at turn 65264 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 544156 The monster class that cannot be genocided was kobold The monster class that was spawned more often: naga (freq bonus 2) The monster species that spawned more often: special troll (freq bonus 8) The monster species that spawned more often: musician (freq bonus 14) The monster species that spawned more often: mythical dawn agent (freq bonus 6) The monster species that spawned more often: doom full refuge (freq bonus 15) The monster species that spawned more often: water skeleton (freq bonus 4) The monster species that spawned more often: machine turret (freq bonus 10) The monster species that spawned more often: misshapen (freq bonus 6) The monster species that spawned more often: shimmering stalk (freq bonus 4) The monster species that spawned more often: martian cylinder (freq bonus 5) The monster species that spawned more often: ferrous force patch (freq bonus 4) The monster species that spawned more often: pink growth (freq bonus 4) The monster species that spawned more often: Unicorn of Amber (freq bonus 4) The monster species that spawned more often: dungeon archer (freq bonus 10) The monster species that spawned more often: Obox-ox (freq bonus 12) The monster species that spawned more often: bouncer rubber (freq bonus 5) The monster species that spawned more often: babau (freq bonus 12) The monster species that spawned more often: half-life leech (freq bonus 4) The monster species that spawned more often: silver growth (freq bonus 20) The monster species that spawned more often: giant gecko (freq bonus 4) The monster species that spawned more often: wonderful lady (freq bonus 3) The monster species that never randomly spawned: clay patch The monster species that never randomly spawned: nasty turret The monster species that never randomly spawned: Elke's sneaker The monster species that never randomly spawned: rainbow mode dragon The monster species that never randomly spawned: master medium wall The monster species that never randomly spawned: ace of diamonds The monster species that never randomly spawned: kudzu The monster species that never randomly spawned: southside hood The monster species that never randomly spawned: remorhaz The monster species that never randomly spawned: feat master The RNG hath decreed that this item was never generated: danger (finger-smashing) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: superscrolling (terrible) The RNG hath decreed that this item was never generated: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was never generated: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 41) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 35) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 17) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 18) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 2) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 81) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 12) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 2) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 3) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 7) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 29) The RNG hath decreed that this item was always generated cursed: heavy gold ball ((null)) The RNG hath decreed that this item was always generated cursed: trap creation stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of sudden curse (unexpected) The RNG hath decreed that this item was always generated cursed: acid venom (splash of venom) The RNG hath decreed that this item was always generated cursed: shield of light (shiny shield) The RNG hath decreed that this trap was always invisible: intrinsic loss trap The RNG hath decreed that this trap was generated more often: contact bomb (freq bonus 2) Next attribute increase check would have come at turn 2265 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (670) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...