Heliokopis, neutral male gnomish Wizard ------------ |........... |........@.| |.......f..| |.dd..!....| ---------+-- [Heliokopi the Evoker] St6 Dx8 Co10 In15 Wi7 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 197 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 72 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 99% Ring drop chance was reduced to 85% Wand drop chance was reduced to 69% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15522 Monster spawn increase reached its maximum at turn 53339 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 725340 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: Chaska's leather pump (freq bonus 4) The monster species that spawned more often: eastern ogre (freq bonus 3) The monster species that spawned more often: fire vortex (freq bonus 6) The monster species that spawned more often: eevee (freq bonus 2) The monster species that spawned more often: legion devil cutter (freq bonus 10) The monster species that spawned more often: steam-powered mechanical dragon (freq bonus 4) The monster species that spawned more often: High-elf rogue (freq bonus 4) The monster species that spawned more often: Roganza (freq bonus 3) The monster species that spawned more often: creeping opal gems (freq bonus 4) The monster species that spawned more often: gluttonous hulk (freq bonus 4) The monster species that spawned more often: naiad elemental (freq bonus 6) The monster species that spawned more often: martian (freq bonus 8) The monster species that spawned more often: clock forest archer (freq bonus 2) The monster species that spawned more often: zyborg (freq bonus 3) The monster species that spawned more often: cursing eye (freq bonus 6) The monster species that spawned more often: ogre chieftain (freq bonus 6) The monster species that spawned more often: evasive gray wolf (freq bonus 4) The monster species that spawned more often: anthrazite stalk (freq bonus 28) The monster species that spawned more often: undead slave master (freq bonus 3) The monster species that spawned more often: dementor (freq bonus 12) The monster species that never randomly spawned: ogre leader The monster species that never randomly spawned: kobold cleric The monster species that never randomly spawned: water spirit The monster species that never randomly spawned: stygian fury The monster species that never randomly spawned: nautilus crewman The monster species that never randomly spawned: old white dragon The monster species that never randomly spawned: pink mushroom The monster species that never randomly spawned: platypus The monster species that never randomly spawned: Simon Belmont The monster species that never randomly spawned: weretiger The RNG hath decreed that this item was never generated: diode (two-wired thing) The RNG hath decreed that this item was never generated: fruit juice (dark) The RNG hath decreed that this item was never generated: feminine pumps (female footwear) The RNG hath decreed that this item was never generated: fishing pole ((null)) The RNG hath decreed that this item was never generated: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 53) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 8) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 8) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 15) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 66) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 37) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 16) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 3) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 14) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 13) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 97) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 6) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 13) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 6) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 67) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 33) The RNG hath decreed that this item was always generated cursed: talc (gray) The RNG hath decreed that this item was always generated cursed: moon axe (large silver axe) The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe) The RNG hath decreed that this item was always generated cursed: nastiness (forking) The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: ventilator (freq bonus 2) Next attribute increase check would have come at turn 1057 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (652) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...