Heliokopis, neutral male gnomish Wizard -.------ |.....$| |......| -.. |....... |...@f.| -------- [Heliokopi the Evoker] St6 Dx9 Co12 In12 Wi9 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 167 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 56% chance Scroll drop chance was reduced to 83% Amulet drop chance was reduced to 54% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 43% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43954 Monster spawn increase reached its maximum at turn 85637 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 140112 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: Keystone Kop (freq bonus 4) The monster species that spawned more often: nature girl (freq bonus 10) The monster species that spawned more often: deep crypt creep (freq bonus 20) The monster species that spawned more often: Atlach-Nacha, the Spider God (freq bonus 10) The monster species that spawned more often: Josefine (freq bonus 12) The monster species that spawned more often: Juen's wedge sandal (freq bonus 20) The monster species that spawned more often: counselor (freq bonus 9) The monster species that spawned more often: monkey mummy (freq bonus 9) The monster species that spawned more often: spherical light (freq bonus 5) The monster species that spawned more often: horn monster (freq bonus 16) The monster species that spawned more often: Miss Locking Stable (freq bonus 8) The monster species that spawned more often: Ruth (freq bonus 6) The monster species that spawned more often: quantum mechanic (freq bonus 8) The monster species that spawned more often: scream archer (freq bonus 10) The monster species that spawned more often: dreamer cockatrice (freq bonus 6) The monster species that spawned more often: PHIX (freq bonus 12) The monster species that spawned more often: feanorian (freq bonus 7) The monster species that spawned more often: dungeon fern (freq bonus 10) The monster species that spawned more often: black shuck (freq bonus 10) The monster species that spawned more often: Chelsea Rorec (freq bonus 5) The monster species that spawned more often: spear turret (freq bonus 6) The monster species that never randomly spawned: nautilus coxswain The monster species that never randomly spawned: fighter The monster species that never randomly spawned: inadvertent troll The monster species that never randomly spawned: healer The monster species that never randomly spawned: leafeon The monster species that never randomly spawned: swarm nymph The monster species that never randomly spawned: trap patch The monster species that never randomly spawned: farting queen The monster species that never randomly spawned: hidden energy vortex The monster species that never randomly spawned: tiger The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: prehnite (radiant) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was never generated: cone of cold (dog eared) The RNG hath decreed that this item was never generated: bow ((null)) The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 3) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 15) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 7) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 20) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 11) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 4) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 5) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 2) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 81) The RNG hath decreed that this item was always generated cursed: gray dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: lycanthropy (doggy) The RNG hath decreed that this item was always generated cursed: helm of fear (horned helmet) The RNG hath decreed that this item was always generated cursed: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this trap was always invisible: glass bolt trap The RNG hath decreed that this trap was generated more often: spacewars trap (freq bonus 4) Next attribute increase check would have come at turn 1494 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (290) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...