Heliokopis, neutral male gnomish Wizard ---- --- |.. ... |.. .$.| |..#...+ |..).). |.f..: |.@..( -#---- [Heliokopi the Evoker] St8 Dx10 Co13 In12 Wi7 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 4 Armor identification only worked 15 times out of 21 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 88% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19534 Monster spawn increase reached its maximum at turn 72644 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1096767 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: noxious warp patch (freq bonus 8) The monster species that spawned more often: ancient yellow dragon (freq bonus 10) The monster species that spawned more often: green ooze (freq bonus 12) The monster species that spawned more often: cyan patch (freq bonus 4) The monster species that spawned more often: ancient plain dragon (freq bonus 9) The monster species that spawned more often: Jane's hugging boot (freq bonus 3) The monster species that spawned more often: murderer (freq bonus 12) The monster species that spawned more often: werepiranha (freq bonus 8) The monster species that spawned more often: teal naga (freq bonus 14) The monster species that spawned more often: cold corpse (freq bonus 8) The monster species that spawned more often: gravity mushroom (freq bonus 10) The monster species that spawned more often: silver force patch (freq bonus 5) The monster species that spawned more often: blue-green force patch (freq bonus 26) The monster species that spawned more often: crashing ufo part (freq bonus 4) The monster species that spawned more often: high force fungus (freq bonus 12) The monster species that spawned more often: undead slayer (freq bonus 2) The monster species that spawned more often: roc (freq bonus 6) The monster species that spawned more often: wolf (freq bonus 6) The monster species that spawned more often: grand elder thing (freq bonus 6) The monster species that spawned more often: weremindflayer (freq bonus 8) The monster species that never randomly spawned: auror The monster species that never randomly spawned: Yasaman's leather boot The monster species that never randomly spawned: yellow starlit sky The monster species that never randomly spawned: disgusting force patch The monster species that never randomly spawned: large weasel The monster species that never randomly spawned: vindscreen viper The monster species that never randomly spawned: giant gold dragonfly The monster species that never randomly spawned: master intrinsic eating mimic The monster species that never randomly spawned: watchwork automaton The monster species that never randomly spawned: gray fungus The RNG hath decreed that this item was never generated: weak sight stone (gray) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: worm tooth ((null)) The RNG hath decreed that this item was never generated: full healing (black) The RNG hath decreed that this item was never generated: amulet of premature death (deadly) The RNG hath decreed that this item was never generated: laser swatter ((null)) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 75) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 14) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 25) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 19) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 10) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 6) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 25) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 18) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 11) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 8) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 14) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 10) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 92) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 67) The RNG hath decreed that this item was always generated cursed: good night (wish parser) The RNG hath decreed that this item was always generated cursed: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: mercurial dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 4) Next attribute increase check would have come at turn 1138 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (86) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...