Heliokopis, neutral male gnomish Wizard ------ +..f@| | #..| .#.+ #.| --- [Heliokopi the Evoker] St9 Dx13 Co11 In17 Wi4 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 16 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 80% Ring drop chance was reduced to 49% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 56390 Monster spawn increase reached its maximum at turn 81231 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 703143 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: Keystone Kop (freq bonus 2) The monster color that was spawned more often: red (freq bonus 1) The monster species that spawned more often: hidden bird (freq bonus 6) The monster species that spawned more often: great hell nanafushi (freq bonus 5) The monster species that spawned more often: dumb man (freq bonus 18) The monster species that spawned more often: old blue dragon (freq bonus 10) The monster species that spawned more often: very old sky dragon (freq bonus 5) The monster species that spawned more often: fiery nymph (freq bonus 4) The monster species that spawned more often: lynx (freq bonus 5) The monster species that spawned more often: dopplezon (freq bonus 9) The monster species that spawned more often: little lurker (freq bonus 6) The monster species that spawned more often: Unsatiable Eater (freq bonus 8) The monster species that spawned more often: tear force fungus (freq bonus 16) The monster species that spawned more often: farting girl (freq bonus 3) The monster species that spawned more often: soft stalk (freq bonus 6) The monster species that spawned more often: revenant (freq bonus 20) The monster species that spawned more often: taker force fungus (freq bonus 8) The monster species that spawned more often: cutterfish (freq bonus 8) The monster species that spawned more often: snow impacter (freq bonus 5) The monster species that spawned more often: eraser monster (freq bonus 20) The monster species that spawned more often: crusher snakeman (freq bonus 15) The monster species that spawned more often: sabre-tooth tiger (freq bonus 10) The monster species that never randomly spawned: grandmaster colony lichen The monster species that never randomly spawned: radiant colony The monster species that never randomly spawned: opal spore The monster species that never randomly spawned: mecha leo The monster species that never randomly spawned: idiot The monster species that never randomly spawned: tome of destruction The monster species that never randomly spawned: trapper The monster species that never randomly spawned: omega metroid The monster species that never randomly spawned: runt shaman The monster species that never randomly spawned: floating melon The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was never generated: poison resistance (pearl) The RNG hath decreed that this item was never generated: nasty stone (gray) The RNG hath decreed that this item was never generated: alignment stone (gray) The RNG hath decreed that this item was never generated: remove resistance (cyclic) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 12) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 14) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 6) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 5) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 25) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 105) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 17) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 8) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 4) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 80) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 16) The RNG hath decreed that this item was always generated cursed: helm of true sight (translucent helmet) The RNG hath decreed that this item was always generated cursed: helm of fear (horned helmet) The RNG hath decreed that this item was always generated cursed: paralysis (emerald) The RNG hath decreed that this item was always generated cursed: diode (two-wired thing) The RNG hath decreed that this item was always generated cursed: cocoa (nettle) The RNG hath decreed that this trap was always invisible: ceiling collapse trap The RNG hath decreed that this trap was generated more often: glass bolt trap (freq bonus 15) Next attribute increase check would have come at turn 1047 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1165) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...