Heliokopis, neutral male gnomish Wizard --------------- |@...{........| f.............| |.............| -.-.------ ---- [Heliokopi the Evoker] St7 Dx6 Co6 In12 Wi5 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 142 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 48% chance Book drop chance was reduced to 85% Scroll drop chance was reduced to 78% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52380 Monster spawn increase reached its maximum at turn 96796 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 322770 The monster class that cannot be genocided was xorn The monster class that was spawned more often: piece of food (freq bonus 2) The monster species that spawned more often: watercaul (freq bonus 8) The monster species that spawned more often: multi-hued naga (freq bonus 8) The monster species that spawned more often: pleasing fungus (freq bonus 10) The monster species that spawned more often: weak guard (freq bonus 5) The monster species that spawned more often: Ilona Szilagy (freq bonus 4) The monster species that spawned more often: leopard frog (freq bonus 10) The monster species that spawned more often: orc sorceror (freq bonus 5) The monster species that spawned more often: giant swamp dragonfly (freq bonus 3) The monster species that spawned more often: frogman (freq bonus 14) The monster species that spawned more often: blade naga hatchling (freq bonus 8) The monster species that spawned more often: graveler (freq bonus 4) The monster species that spawned more often: clock forest spider (freq bonus 4) The monster species that spawned more often: incanting spirit (freq bonus 3) The monster species that spawned more often: rubber turret (freq bonus 24) The monster species that spawned more often: phase mold (freq bonus 4) The monster species that spawned more often: eye of doom (freq bonus 12) The monster species that spawned more often: vindscreen viper (freq bonus 3) The monster species that spawned more often: nexus warp fungus (freq bonus 3) The monster species that spawned more often: mumbling spirit (freq bonus 6) The monster species that spawned more often: golden fungus (freq bonus 4) The monster species that never randomly spawned: eevee The monster species that never randomly spawned: Sophie The monster species that never randomly spawned: elemental The monster species that never randomly spawned: blue-red mold The monster species that never randomly spawned: gnome on crack The monster species that never randomly spawned: ill force patch The monster species that never randomly spawned: pesky brain eater The monster species that never randomly spawned: antimagic mold The monster species that never randomly spawned: bumbler kobold The monster species that never randomly spawned: great bar slayer The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: bag of holding (bag) The RNG hath decreed that this item was never generated: sickle ((null)) The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)) The RNG hath decreed that this item was never generated: amnesia (sparkling) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 6) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 7) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 36) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 28) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 2) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 8) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 17) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 6) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 2) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 4) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 86) The RNG hath decreed that this item was always generated cursed: striped shirt ((null)) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: chatter stone (gray) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this item was always generated cursed: drum of earthquake (drum) The RNG hath decreed that this trap was always invisible: glyph of warding The RNG hath decreed that this trap was generated more often: weak sight trap (freq bonus 1) Next attribute increase check would have come at turn 396 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (105) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...