Heliokopis, neutral male gnomish Wizard ----- +.f.| |.@.| ..... ----- [Heliokopi the Evoker] St6 Dx13 Co9 In11 Wi9 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 196 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 106 Scroll drop chance was reduced to 96% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 85% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25998 Monster spawn increase reached its maximum at turn 86678 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 137560 The monster class that cannot be genocided was centaur The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: venom mold (freq bonus 5) The monster species that spawned more often: giant shimmering ant (freq bonus 6) The monster species that spawned more often: enormous ogre (freq bonus 4) The monster species that spawned more often: cursed cadaver (freq bonus 10) The monster species that spawned more often: akkadian (freq bonus 6) The monster species that spawned more often: sue growth (freq bonus 6) The monster species that spawned more often: lilac patch (freq bonus 8) The monster species that spawned more often: ECM nerve head (freq bonus 8) The monster species that spawned more often: troll clan chief (freq bonus 8) The monster species that spawned more often: ant (freq bonus 6) The monster species that spawned more often: wood wife (freq bonus 2) The monster species that spawned more often: blizzard trove (freq bonus 3) The monster species that spawned more often: megabat (freq bonus 3) The monster species that spawned more often: petty battle girl (freq bonus 28) The monster species that spawned more often: pseudo-dragon (freq bonus 3) The monster species that spawned more often: giant pack rat (freq bonus 28) The monster species that spawned more often: giant slug (freq bonus 2) The monster species that spawned more often: oblivion knight (freq bonus 10) The monster species that spawned more often: real fumblebee (freq bonus 4) The monster species that spawned more often: crystal hound (freq bonus 4) The monster species that never randomly spawned: mana growth The monster species that never randomly spawned: nightworm The monster species that never randomly spawned: petty giant spider The monster species that never randomly spawned: stalking ogre The monster species that never randomly spawned: armed migo queen The monster species that never randomly spawned: abyss spider The monster species that never randomly spawned: priest of Ghaunadaur The monster species that never randomly spawned: humanoid devil The monster species that never randomly spawned: tai chi girl The monster species that never randomly spawned: giant yellow locust The RNG hath decreed that this item was never generated: wing cloak (angelic cloak) The RNG hath decreed that this item was never generated: copper dragon scale mail ((null)) The RNG hath decreed that this item was never generated: commander suit (black men's suit) The RNG hath decreed that this item was never generated: The Nemean Lion hide ((null)) The RNG hath decreed that this item was never generated: bronze morning star ((null)) The RNG hath decreed that this item was never generated: droven bolt (obsidian bolt) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 19) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 39) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 5) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 8) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 5) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 9) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 7) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 10) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 7) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 11) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 60) The RNG hath decreed that this item was always generated cursed: boomerang ((null)) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was always generated cursed: elven sickle ((null)) The RNG hath decreed that this item was always generated cursed: dagger ((null)) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: nest trap (freq bonus 3) Next attribute increase check would have come at turn 3155 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (412) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...