Heliokopis, neutral male gnomish Wizard --.------------ |.............+ |.............| |.............. |..@f.........| |.............| --------------- [Heliokopi the Evoker] St11 Dx14 Co10 In14 Wi12 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 66 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 127 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 73% Ring drop chance was reduced to 88% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23711 Monster spawn increase reached its maximum at turn 39980 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1052815 The monster class that cannot be genocided was orc The monster class that was spawned more often: rust monster or disenchanter (freq bonus 1) The monster color that was spawned more often: magenta (freq bonus 3) The monster species that spawned more often: blister mushroom (freq bonus 10) The monster species that spawned more often: blood lord (freq bonus 4) The monster species that spawned more often: atlantean (freq bonus 7) The monster species that spawned more often: berserk slayer (freq bonus 6) The monster species that spawned more often: world-ending horror (freq bonus 8) The monster species that spawned more often: mind growth (freq bonus 3) The monster species that spawned more often: shadow (freq bonus 4) The monster species that spawned more often: shard stalk (freq bonus 3) The monster species that spawned more often: immobile warp patch (freq bonus 6) The monster species that spawned more often: yellow slime (freq bonus 4) The monster species that spawned more often: millipede (freq bonus 3) The monster species that spawned more often: feral morlock (freq bonus 6) The monster species that spawned more often: volt warp fungus (freq bonus 16) The monster species that spawned more often: petty giant beetle (freq bonus 20) The monster species that spawned more often: wooden growth (freq bonus 5) The monster species that spawned more often: Supreme Femen Warchief (freq bonus 8) The monster species that spawned more often: kiri mochi (freq bonus 2) The monster species that spawned more often: white warp fungus (freq bonus 12) The monster species that spawned more often: ill warp patch (freq bonus 2) The monster species that spawned more often: bumbling priest (freq bonus 5) The monster species that never randomly spawned: nightrunner The monster species that never randomly spawned: shaped mushroom The monster species that never randomly spawned: large red snake The monster species that never randomly spawned: Unsatiable Eater The monster species that never randomly spawned: nasty warp patch The monster species that never randomly spawned: moon-elf The monster species that never randomly spawned: white spore The monster species that never randomly spawned: Windows NT The monster species that never randomly spawned: petty wild dog The monster species that never randomly spawned: weary pilgrim The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: quite heavy iron ball ((null)) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: expensive camera ((null)) The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was never generated: enthronization (XUS MODA) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 16) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 90) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 17) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 23) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 9) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 2) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 4) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 6) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 11) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 7) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 35) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 71) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this item was always generated cursed: stone of permanence (gray) The RNG hath decreed that this item was always generated cursed: proof armor (I AM THE KING) The RNG hath decreed that this item was always generated cursed: healing (bamboo) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: stone to flesh trap The RNG hath decreed that this trap was generated more often: bisection trap (freq bonus 2) Next attribute increase check would have come at turn 191 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (516) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...