Heliokopis, neutral male gnomish Wizard ---------------------------------------- |......................................| |......................................| |......................................| .................................@.....| |................................f...... |......................................| ------------------------------------+--- [Heliokopi the Evoker] St6 Dx12 Co15 In14 Wi7 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 50 Armor identification only worked 15 times out of 39 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 146 Scroll drop chance was reduced to 97% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 37% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16545 Monster spawn increase reached its maximum at turn 59985 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 101752 The monster class that cannot be genocided was snake The monster class that was spawned more often: ogre (freq bonus 4) The monster species that spawned more often: sportal wombat (freq bonus 5) The monster species that spawned more often: ixitxachitl (freq bonus 8) The monster species that spawned more often: ill mushroom (freq bonus 12) The monster species that spawned more often: eastern rabbit (freq bonus 14) The monster species that spawned more often: taser turret (freq bonus 6) The monster species that spawned more often: glare fungus (freq bonus 20) The monster species that spawned more often: Kerstin's wooden sandal (freq bonus 7) The monster species that spawned more often: scarlet patch (freq bonus 14) The monster species that spawned more often: endlessly long roper (freq bonus 18) The monster species that spawned more often: ettin zombie (freq bonus 8) The monster species that spawned more often: razorfin fish (freq bonus 14) The monster species that spawned more often: hyena (freq bonus 24) The monster species that spawned more often: intrinsic eating permamimic (freq bonus 5) The monster species that spawned more often: David (freq bonus 24) The monster species that spawned more often: joyous girl (freq bonus 6) The monster species that spawned more often: freemason councillor (freq bonus 10) The monster species that spawned more often: Levuntator (freq bonus 6) The monster species that spawned more often: healing warp fungus (freq bonus 7) The monster species that spawned more often: tear patch (freq bonus 12) The monster species that spawned more often: kappa wizard (freq bonus 12) The monster species that never randomly spawned: large hobbit The monster species that never randomly spawned: Pazuzu The monster species that never randomly spawned: octarine force patch The monster species that never randomly spawned: Jessica's stiletto boot The monster species that never randomly spawned: creeping 42 The monster species that never randomly spawned: eel-dog The monster species that never randomly spawned: metal eater The monster species that never randomly spawned: guild ship The monster species that never randomly spawned: beauty The monster species that never randomly spawned: policeman The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: good night (wish parser) The RNG hath decreed that this item was never generated: blinding venom (splash of venom) The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 42) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 76) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 6) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 15) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 30) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 5) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 7) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 11) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 2) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 6) The RNG hath decreed that this item was always generated cursed: BFG ((null)) The RNG hath decreed that this item was always generated cursed: adornment (wooden) The RNG hath decreed that this item was always generated cursed: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was always generated cursed: rubber boots ((null)) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: weak sight trap (freq bonus 4) Next attribute increase check would have come at turn 616 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (477) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...