Heliokopis, neutral male gnomish Wizard --------- |...$...| |.......| ......| -....| |.f@.| - ---- [Heliokopi the Evoker] St6 Dx15 Co11 In11 Wi8 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 439 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 160 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 85% Amulet drop chance was reduced to 56% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 92% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29261 Monster spawn increase reached its maximum at turn 72751 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 209336 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: naga (freq bonus 2) The monster species that spawned more often: stained glass golem (freq bonus 8) The monster species that spawned more often: vampire (freq bonus 8) The monster species that spawned more often: Isengard orc (freq bonus 12) The monster species that spawned more often: greedy nymph (freq bonus 3) The monster species that spawned more often: Green Envy (freq bonus 10) The monster species that spawned more often: dried corpse (freq bonus 6) The monster species that spawned more often: Beetle McNasty (freq bonus 6) The monster species that spawned more often: wumpus (freq bonus 8) The monster species that spawned more often: chaos hulk (freq bonus 10) The monster species that spawned more often: malformed flying polyp (freq bonus 10) The monster species that spawned more often: great karmic wyrm (freq bonus 4) The monster species that spawned more often: unexpected nymph (freq bonus 6) The monster species that spawned more often: frost golem (freq bonus 3) The monster species that spawned more often: behemoth (freq bonus 12) The monster species that spawned more often: half-ogre (freq bonus 8) The monster species that spawned more often: legged tuna (freq bonus 12) The monster species that spawned more often: aoa (freq bonus 4) The monster species that spawned more often: ice patch (freq bonus 8) The monster species that spawned more often: albino force fungus (freq bonus 3) The monster species that spawned more often: albino colony (freq bonus 3) The monster species that never randomly spawned: blue growth The monster species that never randomly spawned: activistor The monster species that never randomly spawned: stalking lichen The monster species that never randomly spawned: mean chthonian The monster species that never randomly spawned: young blue dragon The monster species that never randomly spawned: immobile warp patch The monster species that never randomly spawned: sheep skinned wolf The monster species that never randomly spawned: general The monster species that never randomly spawned: volt spore The monster species that never randomly spawned: flying shark The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: nonsacred stone (gray) The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 28) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 13) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 33) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 16) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 2) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 2) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 5) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 5) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 7) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 4) The RNG hath decreed that this item was always generated cursed: felt-tip marker ((null)) The RNG hath decreed that this item was always generated cursed: time stop (continued) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this item was always generated cursed: helm of storms (padded helmet) The RNG hath decreed that this trap was always invisible: MC trap The RNG hath decreed that this trap was generated more often: alignment trap (freq bonus 1) Next attribute increase check would have come at turn 591 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (180) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...