Heliokopis, neutral male gnomish Wizard . --------- ....G...| |........ |.....f.| |.....@.. --------- [Heliokopi the Evoker] St8 Dx10 Co15 In21 Wi6 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 113 Tool identification only worked 5 times out of 17 Scroll drop chance was reduced to 84% Ring drop chance was reduced to 88% Potion drop chance was reduced to 97% Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30208 Monster spawn increase reached its maximum at turn 55846 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 230934 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: sucker growth (freq bonus 6) The monster species that spawned more often: luminary terminal (freq bonus 24) The monster species that spawned more often: Deth (freq bonus 5) The monster species that spawned more often: gelatinous cube (freq bonus 6) The monster species that spawned more often: the Rat King (freq bonus 3) The monster species that spawned more often: water dragon (freq bonus 10) The monster species that spawned more often: mesa flier (freq bonus 10) The monster species that spawned more often: pseudo-dragon (freq bonus 12) The monster species that spawned more often: zebetite metroid (freq bonus 5) The monster species that spawned more often: serpent magus (freq bonus 2) The monster species that spawned more often: pseudo ghost (freq bonus 2) The monster species that spawned more often: rub monster (freq bonus 6) The monster species that spawned more often: fetish (freq bonus 4) The monster species that spawned more often: large gem trove (freq bonus 9) The monster species that spawned more often: werekraken (freq bonus 2) The monster species that spawned more often: patched lichen (freq bonus 4) The monster species that spawned more often: energy monster (freq bonus 5) The monster species that spawned more often: time patch (freq bonus 3) The monster species that spawned more often: burbling blob (freq bonus 6) The monster species that spawned more often: Ann Kathrin (freq bonus 6) The monster species that never randomly spawned: karate scrub The monster species that never randomly spawned: Suzuki-Dogezaemon The monster species that never randomly spawned: giant red frog The monster species that never randomly spawned: agent black warp patch The monster species that never randomly spawned: nexus warp patch The monster species that never randomly spawned: poor lich The monster species that never randomly spawned: dementor troll The monster species that never randomly spawned: gnoll warrior The monster species that never randomly spawned: black prostitute The monster species that never randomly spawned: middle ufo part The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was never generated: broadsword ((null)) The RNG hath decreed that this item was never generated: atsuzoko boots ((null)) The RNG hath decreed that this item was never generated: shoulder rings (strange rings) The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 25) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 17) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 47) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 9) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 14) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 4) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 2) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 10) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 20) The RNG hath decreed that this item was always generated cursed: sleeping (wedding) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this item was always generated cursed: saddle ((null)) The RNG hath decreed that this item was always generated cursed: pendant (looped) The RNG hath decreed that this trap was always invisible: fast forward trap The RNG hath decreed that this trap was generated more often: terrain trap (freq bonus 5) Next attribute increase check would have come at turn 479 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1113) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...