Heliokopis, neutral male gnomish Wizard --#-#----- - .........| .. |........| .........| |.@f....- ........| ---.-#--- # [Heliokopi the Evoker] St4 Dx12 Co13 In18 Wi7 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 57% chance Scroll drop chance was reduced to 79% Ring drop chance was reduced to 88% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 96% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63300 Monster spawn increase reached its maximum at turn 92273 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 99450 The monster class that cannot be genocided was turret The monster class that was spawned more often: sea monster (freq bonus 2) The monster color that was spawned more often: magenta (freq bonus 1) The monster species that spawned more often: Ruth (freq bonus 10) The monster species that spawned more often: hare (freq bonus 5) The monster species that spawned more often: elder stargazer (freq bonus 7) The monster species that spawned more often: translucent force patch (freq bonus 4) The monster species that spawned more often: nasty spore (freq bonus 6) The monster species that spawned more often: vietnamese girl (freq bonus 10) The monster species that spawned more often: sexxy robber (freq bonus 10) The monster species that spawned more often: yellow mold (freq bonus 4) The monster species that spawned more often: big amulet trove (freq bonus 6) The monster species that spawned more often: water snake (freq bonus 5) The monster species that spawned more often: newsgroup lady (freq bonus 3) The monster species that spawned more often: baby metroid (freq bonus 4) The monster species that spawned more often: full trapper (freq bonus 5) The monster species that spawned more often: wrinkled force patch (freq bonus 6) The monster species that spawned more often: apprentice dark wall (freq bonus 5) The monster species that spawned more often: Maite (freq bonus 12) The monster species that spawned more often: healthy ape (freq bonus 4) The monster species that spawned more often: Roxy Greta (freq bonus 18) The monster species that spawned more often: hydra (freq bonus 6) The monster species that spawned more often: golden fungus (freq bonus 12) The monster species that never randomly spawned: greener spirit The monster species that never randomly spawned: lizard man The monster species that never randomly spawned: trip leprechaun The monster species that never randomly spawned: white naga hatchling The monster species that never randomly spawned: cadaver The monster species that never randomly spawned: Lilly's fleecy combat boot The monster species that never randomly spawned: giant black dragonfly The monster species that never randomly spawned: shadow orc The monster species that never randomly spawned: indigo fungus The monster species that never randomly spawned: nohoho The RNG hath decreed that this item was never generated: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: jade (green) The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)) The RNG hath decreed that this item was never generated: obsidian (black) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 13) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 18) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 7) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 8) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 20) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 6) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 2) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 2) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 5) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 3) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 4) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 9) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 7) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 85) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: wedged little-girl sandal ((null)) The RNG hath decreed that this item was always generated cursed: water (clear) The RNG hath decreed that this item was always generated cursed: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of teal glass (teal) The RNG hath decreed that this trap was always invisible: falling rock trap The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 48) Next attribute increase check would have come at turn 648 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (453) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...