Heliokopis, neutral male gnomish Wizard ------------ |.Z........| |..........| ...........| |.........`| |........f.| +.........@| -- --------- [Heliokopi the Evoker] St7 Dx11 Co13 In19 Wi12 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 111 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 98% Amulet drop chance was reduced to 30% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33660 Monster spawn increase reached its maximum at turn 58830 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 682715 The monster class that cannot be genocided was nemese The monster class that was spawned more often: human or elf (freq bonus 4) The monster species that spawned more often: giant grub (freq bonus 5) The monster species that spawned more often: tu-tara edgecutter (freq bonus 8) The monster species that spawned more often: drow mummy (freq bonus 5) The monster species that spawned more often: gold thunderlord (freq bonus 12) The monster species that spawned more often: baby purple dragon (freq bonus 8) The monster species that spawned more often: razor spine (freq bonus 40) The monster species that spawned more often: critically injured thief (freq bonus 6) The monster species that spawned more often: patrol automaton (freq bonus 15) The monster species that spawned more often: felwing (freq bonus 14) The monster species that spawned more often: trocopotaca (freq bonus 12) The monster species that spawned more often: Verena's stiletto sandal (freq bonus 15) The monster species that spawned more often: pit lord (freq bonus 10) The monster species that spawned more often: stormcrow (freq bonus 6) The monster species that spawned more often: Jubilex (freq bonus 40) The monster species that spawned more often: mobgoblin (freq bonus 12) The monster species that spawned more often: anti-undead lich (freq bonus 12) The monster species that spawned more often: tapicoa pudding (freq bonus 5) The monster species that spawned more often: pale fungus (freq bonus 14) The monster species that spawned more often: moon borloth (freq bonus 6) The monster species that spawned more often: impossible dream turret (freq bonus 14) The monster species that never randomly spawned: evasive maggot The monster species that never randomly spawned: lion The monster species that never randomly spawned: sand raider The monster species that never randomly spawned: slow stalk The monster species that never randomly spawned: Sing's plateau boot The monster species that never randomly spawned: multi-hued force fungus The monster species that never randomly spawned: Rat-Egoman The monster species that never randomly spawned: crystal growth The monster species that never randomly spawned: wrinkled mushroom The monster species that never randomly spawned: Lord Dagon The RNG hath decreed that this item was never generated: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: consort's suit (loud foppish suit) The RNG hath decreed that this item was never generated: mirror shield (polished shield) The RNG hath decreed that this item was never generated: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 13) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 6) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 17) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 104) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 9) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 8) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 8) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 12) The RNG hath decreed that this item was generated more often: leash ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 18) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 2) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 84) The RNG hath decreed that this item was always generated cursed: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this item was always generated cursed: atsuzoko boots ((null)) The RNG hath decreed that this item was always generated cursed: clone monster (radiating) The RNG hath decreed that this item was always generated cursed: shit stone (gray) The RNG hath decreed that this trap was always invisible: burning trap The RNG hath decreed that this trap was generated more often: pestilence trap (freq bonus 8) Next attribute increase check would have come at turn 1591 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (566) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...