Heliokopis, neutral male gnomish Wizard ------- ----.....---- |............ |.......F...| |..f@.......+ ----.....---- ------- [Heliokopi the Evoker] St5 Dx8 Co7 In16 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 146 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 53% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 87% Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 92660 Monster spawn increase reached its maximum at turn 116098 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1340058 The monster class that cannot be genocided was golem The monster class that was spawned more often: rust monster or disenchanter (freq bonus 1) The monster color that was spawned more often: magenta (freq bonus 1) The monster species that spawned more often: humanoid dryad (freq bonus 6) The monster species that spawned more often: blue slime (freq bonus 3) The monster species that spawned more often: amnesiac (freq bonus 4) The monster species that spawned more often: ten of spades (freq bonus 4) The monster species that spawned more often: giant phase spider (freq bonus 2) The monster species that spawned more often: athena chessman (freq bonus 8) The monster species that spawned more often: pellet archer (freq bonus 10) The monster species that spawned more often: inferno (freq bonus 4) The monster species that spawned more often: doombat (freq bonus 4) The monster species that spawned more often: white force fungus (freq bonus 2) The monster species that spawned more often: castle wight (freq bonus 4) The monster species that spawned more often: rutterkin (freq bonus 2) The monster species that spawned more often: disgusting fungus (freq bonus 2) The monster species that spawned more often: alligator king (freq bonus 8) The monster species that spawned more often: caterwaul (freq bonus 6) The monster species that spawned more often: water demon (freq bonus 3) The monster species that spawned more often: snuffed corpse-candle (freq bonus 12) The monster species that spawned more often: sea serpent (freq bonus 3) The monster species that spawned more often: beedrill (freq bonus 6) The monster species that spawned more often: multi-hued mold (freq bonus 5) The monster species that never randomly spawned: mind flayer The monster species that never randomly spawned: Gross Santana The monster species that never randomly spawned: weeping archangel The monster species that never randomly spawned: ranger chieftain The monster species that never randomly spawned: Rough Teresa The monster species that never randomly spawned: static archer The monster species that never randomly spawned: fastitocalon The monster species that never randomly spawned: passive ghost The monster species that never randomly spawned: teleretriever The monster species that never randomly spawned: duergar ruler The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: resist poison (big) The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was never generated: log ((null)) The RNG hath decreed that this item was never generated: amulet of D-type equipment (strange) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 6) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 7) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 19) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 12) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 8) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 10) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 9) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 3) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 2) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 81) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 62) The RNG hath decreed that this item was always generated cursed: kyrt shirt ((null)) The RNG hath decreed that this item was always generated cursed: teleport control (gold) The RNG hath decreed that this item was always generated cursed: disenchantment stone (gray) The RNG hath decreed that this item was always generated cursed: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was always generated cursed: create familiar (glittering) The RNG hath decreed that this trap was always invisible: anti-magic field The RNG hath decreed that this trap was generated more often: destroy armor trap (freq bonus 15) Next attribute increase check would have come at turn 1055 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (276) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 19% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...