Heliokopis, neutral male gnomish Wizard ------ |.F..| |$.f.| |...... ....@| | ------ [Heliokopi the Evoker] St5 Dx7 Co9 In21 Wi10 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 200 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 232 Tool identification only worked 5 times out of 16 Monsters only dropped their musable items with 21% chance Scroll drop chance was reduced to 65% Ring drop chance was reduced to 91% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 78% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35386 Monster spawn increase reached its maximum at turn 78376 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 916194 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 3) The monster species that spawned more often: Underwater Sabrina (freq bonus 5) The monster species that spawned more often: Lexi's wonderfully soft sneaker (freq bonus 28) The monster species that spawned more often: spell golem (freq bonus 6) The monster species that spawned more often: adult yellow dragon (freq bonus 24) The monster species that spawned more often: super demon (freq bonus 16) The monster species that spawned more often: white laser (freq bonus 5) The monster species that spawned more often: Rock Lee (freq bonus 6) The monster species that spawned more often: overlord (freq bonus 4) The monster species that spawned more often: crying spirit (freq bonus 6) The monster species that spawned more often: werejabberwock (freq bonus 14) The monster species that spawned more often: thick disenchanter (freq bonus 8) The monster species that spawned more often: turtle (freq bonus 5) The monster species that spawned more often: morgulrog (freq bonus 10) The monster species that spawned more often: hobbit gentleman (freq bonus 10) The monster species that spawned more often: cave speeder (freq bonus 7) The monster species that spawned more often: brass dragon bat (freq bonus 10) The monster species that spawned more often: venom blob (freq bonus 12) The monster species that spawned more often: reflection (freq bonus 9) The monster species that spawned more often: nexus hound (freq bonus 14) The monster species that spawned more often: baby blood dragon (freq bonus 5) The monster species that never randomly spawned: pale force patch The monster species that never randomly spawned: deep draconian The monster species that never randomly spawned: thick jumping jellyfish The monster species that never randomly spawned: gremlin warlord The monster species that never randomly spawned: intel scribe The monster species that never randomly spawned: Marija the Wench The monster species that never randomly spawned: blind trove The monster species that never randomly spawned: mana monster The monster species that never randomly spawned: suikun The monster species that never randomly spawned: buffalo The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was never generated: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was never generated: gain energy (cloudy) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 40) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 7) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 57) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 10) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 192) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 9) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 13) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 8) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 9) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 9) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 5) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 8) The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this item was always generated cursed: magic resistance (dark) The RNG hath decreed that this item was always generated cursed: nasty stone (gray) The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots) The RNG hath decreed that this trap was always invisible: quiz trap The RNG hath decreed that this trap was generated more often: memory trap (freq bonus 1) Next attribute increase check would have come at turn 1110 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (254) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...