Heliokopis, neutral male gnomish Wizard --------- ........| |.......| .....f..| |...@...| -----+- - [Heliokopi the Evoker] St6 Dx9 Co16 In21 Wi6 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 79% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 58% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 55% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33121 Monster spawn increase reached its maximum at turn 94511 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 176726 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: grue (freq bonus 2) The monster species that spawned more often: giant brass frog (freq bonus 3) The monster species that spawned more often: sweet blonde (freq bonus 30) The monster species that spawned more often: missile turret (freq bonus 12) The monster species that spawned more often: nondescript mold (freq bonus 32) The monster species that spawned more often: giant chieftain (freq bonus 10) The monster species that spawned more often: onanocter 9h (freq bonus 48) The monster species that spawned more often: hippogryph (freq bonus 4) The monster species that spawned more often: coral draconian (freq bonus 7) The monster species that spawned more often: dancing queen (freq bonus 14) The monster species that spawned more often: lukus sephirah (freq bonus 18) The monster species that spawned more often: hairy growth (freq bonus 12) The monster species that spawned more often: false mushroom (freq bonus 16) The monster species that spawned more often: rust spitter (freq bonus 5) The monster species that spawned more often: crunchy growth (freq bonus 24) The monster species that spawned more often: giant rockfish (freq bonus 4) The monster species that spawned more often: cat eared devil (freq bonus 10) The monster species that spawned more often: sticky spore (freq bonus 12) The monster species that spawned more often: living iron chain (freq bonus 4) The monster species that spawned more often: siege kobold (freq bonus 7) The monster species that spawned more often: gold dragon worm (freq bonus 8) The monster species that never randomly spawned: archangel victrebell The monster species that never randomly spawned: purple fungus The monster species that never randomly spawned: crunching kobold boss The monster species that never randomly spawned: dream spore The monster species that never randomly spawned: silver hawk The monster species that never randomly spawned: tourist The monster species that never randomly spawned: aquatic dragonfly The monster species that never randomly spawned: crater warp fungus The monster species that never randomly spawned: yellow mushroom The monster species that never randomly spawned: brown eye The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: water dragon scales ((null)) The RNG hath decreed that this item was never generated: stethoscope ((null)) The RNG hath decreed that this item was never generated: bullet ((null)) The RNG hath decreed that this item was never generated: time stop (untouchable) The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: mare trident ((null)) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 20) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 11) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 3) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 6) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 69) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 8) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 16) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 7) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 9) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 6) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 11) The RNG hath decreed that this item was always generated cursed: unicorn horn ((null)) The RNG hath decreed that this item was always generated cursed: detect unseen (violet) The RNG hath decreed that this item was always generated cursed: heavy clay ball ((null)) The RNG hath decreed that this item was always generated cursed: sleeping (effervescent) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 1) Next attribute increase check would have come at turn 747 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (311) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...