Heliokopis, neutral male gnomish Wizard -----+- +.....| |.$.... ... ..@...| |..f... ------- [Heliokopi the Evoker] St12 Dx15 Co11 In22 Wi8 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 53 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 53% Potion drop chance was reduced to 70% Concealing monsters were spawned underneath items 66% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10865 Monster spawn increase reached its maximum at turn 40653 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1659993 The monster class that cannot be genocided was centaur The monster class that was spawned more often: grue (freq bonus 2) The monster species that spawned more often: air elemental (freq bonus 4) The monster species that spawned more often: whirlwind weasel (freq bonus 8) The monster species that spawned more often: queen bee (freq bonus 5) The monster species that spawned more often: whiny Mary-Sue (freq bonus 10) The monster species that spawned more often: blue eyes white dragon (freq bonus 8) The monster species that spawned more often: alien plasomorph (freq bonus 4) The monster species that spawned more often: random number generator (freq bonus 8) The monster species that spawned more often: gray sentai (freq bonus 4) The monster species that spawned more often: large flaming sphere (freq bonus 9) The monster species that spawned more often: shimmering vortex (freq bonus 12) The monster species that spawned more often: fungoid growth (freq bonus 8) The monster species that spawned more often: plasma mushroom (freq bonus 6) The monster species that spawned more often: tormented potato (freq bonus 6) The monster species that spawned more often: gray spore (freq bonus 8) The monster species that spawned more often: wierdo horror (freq bonus 4) The monster species that spawned more often: elf (freq bonus 8) The monster species that spawned more often: fly of Mordor (freq bonus 8) The monster species that spawned more often: red hulk (freq bonus 6) The monster species that spawned more often: master quylthulg (freq bonus 28) The monster species that spawned more often: large weapon trove (freq bonus 4) The monster species that never randomly spawned: thorn force patch The monster species that never randomly spawned: secluded mold The monster species that never randomly spawned: undead goldminer The monster species that never randomly spawned: stone force fungus The monster species that never randomly spawned: green centipede The monster species that never randomly spawned: alpha metroid The monster species that never randomly spawned: annoying cat The monster species that never randomly spawned: sheep skinned wolf The monster species that never randomly spawned: gatling archer The monster species that never randomly spawned: cyan warp fungus The RNG hath decreed that this item was never generated: luckstone (gray) The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was never generated: cure stun (fat) The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was never generated: hiding (hidden tea) The RNG hath decreed that this item was never generated: atsuzoko boots ((null)) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 220) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 126) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 9) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 12) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 27) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 5) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 7) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 4) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 2) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 10) The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield) The RNG hath decreed that this item was always generated cursed: medical kit (leather bag) The RNG hath decreed that this item was always generated cursed: dark magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: stone dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: heel trap The RNG hath decreed that this trap was generated more often: trap of no return (freq bonus 2) Next attribute increase check would have come at turn 816 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (886) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...