Heliokopis, neutral male gnomish Wizard ----- |...| |:..| |.@.| |.f.| |...| ----- [Heliokopi the Evoker] St9 Dx7 Co13 In18 Wi8 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 165 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 660 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 58% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 89% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15970 Monster spawn increase reached its maximum at turn 47893 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 528836 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: sea monster (freq bonus 2) The monster species that spawned more often: vampire lich (freq bonus 12) The monster species that spawned more often: beige unicorn (freq bonus 6) The monster species that spawned more often: green ooze (freq bonus 5) The monster species that spawned more often: turtle (freq bonus 8) The monster species that spawned more often: leadwolf (freq bonus 12) The monster species that spawned more often: news daemon (freq bonus 4) The monster species that spawned more often: gray warp patch (freq bonus 3) The monster species that spawned more often: housebat (freq bonus 10) The monster species that spawned more often: uncommon orc (freq bonus 8) The monster species that spawned more often: Barney the Dinosaur (freq bonus 8) The monster species that spawned more often: harem servent (freq bonus 6) The monster species that spawned more often: giant amethyst dragonfly (freq bonus 14) The monster species that spawned more often: lesser umber hulk (freq bonus 16) The monster species that spawned more often: null force fungus (freq bonus 4) The monster species that spawned more often: Natalje's plateau sandal (freq bonus 6) The monster species that spawned more often: Kun-Kwei (freq bonus 7) The monster species that spawned more often: dark shape (freq bonus 6) The monster species that spawned more often: baby emerald dragon (freq bonus 6) The monster species that spawned more often: Sauron the Imprisoned (freq bonus 5) The monster species that spawned more often: unnethackplus horror (freq bonus 4) The monster species that never randomly spawned: injured potato The monster species that never randomly spawned: red starlit sky The monster species that never randomly spawned: Ariane The monster species that never randomly spawned: insectoid The monster species that never randomly spawned: crippling self-doubt The monster species that never randomly spawned: anthrazite colony The monster species that never randomly spawned: also matte The monster species that never randomly spawned: adult mercurial dragon The monster species that never randomly spawned: borg The monster species that never randomly spawned: fucking Olog-hai The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: cloak of respawning (hammered cloak) The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was never generated: amulet of quadruple attack (signet) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 6) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 12) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 6) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 6) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 6) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 30) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 3) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 8) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 11) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 10) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 106) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 12) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 7) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 13) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 13) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 30) The RNG hath decreed that this item was always generated cursed: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was always generated cursed: missing cloak (shrouded cloak) The RNG hath decreed that this item was always generated cursed: stone of permanence (gray) The RNG hath decreed that this item was always generated cursed: worthless piece of green glass (green) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this trap was always invisible: glyph of protection The RNG hath decreed that this trap was generated more often: fast forward trap (freq bonus 1) Next attribute increase check would have come at turn 935 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (86) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...