Heliokopis, neutral male gnomish Wizard ----------- |.........| ..........| |.........| ...@f.....| - --------- [Heliokopi the Evoker] St7 Dx10 Co14 In17 Wi10 Ch5 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 133 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 233 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 89% Potion drop chance was reduced to 74% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16156 Monster spawn increase reached its maximum at turn 55003 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 92768 The monster class that cannot be genocided was naga The monster class that was spawned more often: pudding or ooze (freq bonus 4) The monster species that spawned more often: electric gel (freq bonus 10) The monster species that spawned more often: bad fungus (freq bonus 11) The monster species that spawned more often: silver jelly (freq bonus 6) The monster species that spawned more often: atzilut sephirah (freq bonus 14) The monster species that spawned more often: ancient sky dragon (freq bonus 6) The monster species that spawned more often: porter tear vortex (freq bonus 16) The monster species that spawned more often: blue-green growth (freq bonus 7) The monster species that spawned more often: Oberon Worker (freq bonus 8) The monster species that spawned more often: baby sirrush (freq bonus 9) The monster species that spawned more often: large flea (freq bonus 5) The monster species that spawned more often: arabesque naga (freq bonus 14) The monster species that spawned more often: tin man (freq bonus 7) The monster species that spawned more often: magma vortex (freq bonus 6) The monster species that spawned more often: black jelly (freq bonus 10) The monster species that spawned more often: straw golem (freq bonus 5) The monster species that spawned more often: invisible growth (freq bonus 7) The monster species that spawned more often: black orc (freq bonus 16) The monster species that spawned more often: large pile of porter coins (freq bonus 6) The monster species that spawned more often: staff permamimic (freq bonus 5) The monster species that spawned more often: old blood dragon (freq bonus 14) The monster species that never randomly spawned: giant ebony scorpion The monster species that never randomly spawned: ogre ruler The monster species that never randomly spawned: blue-green fungus The monster species that never randomly spawned: ice force patch The monster species that never randomly spawned: giant potion trove The monster species that never randomly spawned: weezing The monster species that never randomly spawned: gnosis sephirah The monster species that never randomly spawned: yellow growth The monster species that never randomly spawned: Dan Hibiki The monster species that never randomly spawned: pink spore The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was never generated: stone of vulnerability (gray) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: antimatter bullet ((null)) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 18) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 7) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 30) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 16) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 8) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 5) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 4) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 59) The RNG hath decreed that this item was always generated cursed: charging (stellar) The RNG hath decreed that this item was always generated cursed: magic mapping (shapeless) The RNG hath decreed that this item was always generated cursed: adom cloak (mysterious cloak) The RNG hath decreed that this item was always generated cursed: bugle ((null)) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this trap was always invisible: fumbling trap The RNG hath decreed that this trap was generated more often: waterpool (freq bonus 11) Next attribute increase check would have come at turn 730 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (342) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...