Heliokopis, neutral male gnomish Wizard ------ ...f.| |.@..| +..e.| -#---- [Heliokopi the Evoker] St8 Dx15 Co10 In13 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 138 Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 16 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 297 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 86% Amulet drop chance was reduced to 73% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25398 Monster spawn increase reached its maximum at turn 103098 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 229840 The monster class that cannot be genocided was (null) The monster class that was spawned more often: mummy (freq bonus 4) The monster species that spawned more often: yaksas (freq bonus 8) The monster species that spawned more often: vile lancer (freq bonus 16) The monster species that spawned more often: ×H5©HÇÇa¦®¼ö (freq bonus 16) The monster species that spawned more often: leprechaun wizard master (freq bonus 8) The monster species that spawned more often: umbra growth (freq bonus 7) The monster species that spawned more often: snow orc (freq bonus 52) The monster species that spawned more often: grunthack horror (freq bonus 14) The monster species that spawned more often: artillery water nymph (freq bonus 6) The monster species that spawned more often: dull grey ooze (freq bonus 10) The monster species that spawned more often: lavender colony (freq bonus 12) The monster species that spawned more often: small healing permamimic (freq bonus 5) The monster species that spawned more often: undead swarm bat (freq bonus 20) The monster species that spawned more often: disintegrator (freq bonus 10) The monster species that spawned more often: gunner (freq bonus 14) The monster species that spawned more often: black dragon (freq bonus 5) The monster species that spawned more often: abra (freq bonus 20) The monster species that spawned more often: hill orc (freq bonus 6) The monster species that spawned more often: two-headed hydra (freq bonus 14) The monster species that spawned more often: Bundly Ann (freq bonus 11) The monster species that spawned more often: Baalgregor (freq bonus 16) The monster species that never randomly spawned: phantom ghost The monster species that never randomly spawned: giant brass frog The monster species that never randomly spawned: ochre draconian The monster species that never randomly spawned: bramble force patch The monster species that never randomly spawned: cyan fungus The monster species that never randomly spawned: colluded growth The monster species that never randomly spawned: walking corpse The monster species that never randomly spawned: clock golem The monster species that never randomly spawned: agent black colony The monster species that never randomly spawned: finnish explorer The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: amulet of poison warning (splatted) The RNG hath decreed that this item was never generated: stethoscope ((null)) The RNG hath decreed that this item was never generated: orange ((null)) The RNG hath decreed that this item was never generated: alacrity (black signet) The RNG hath decreed that this item was never generated: high-heeled sandal ((null)) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 84) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 9) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 6) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 6) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 61) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 7) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 4) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 76) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 4) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 5) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 9) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this item was always generated cursed: crossbow bolt ((null)) The RNG hath decreed that this item was always generated cursed: leash ((null)) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this item was always generated cursed: wedge sandals (heeled sandals) The RNG hath decreed that this trap was always invisible: starvation trap The RNG hath decreed that this trap was generated more often: luck trap (freq bonus 4) Next attribute increase check would have come at turn 1369 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (250) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...