Heliokopis, neutral male gnomish Wizard --------- |.......| |........ |.@..?..| -f------- [Heliokopi the Evoker] St3 Dx18 Co15 In20 Wi7 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 32 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 8 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 29% Amulet drop chance was reduced to 21% Potion drop chance was reduced to 75% Concealing monsters were spawned underneath items 43% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26250 Monster spawn increase reached its maximum at turn 118270 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 286254 The monster class that cannot be genocided was nemese The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: The extra fleecy bundle her hugging boot (freq bonus 15) The monster species that spawned more often: porter pyrolisk (freq bonus 2) The monster species that spawned more often: cyberdemon (freq bonus 4) The monster species that spawned more often: eldritch spore (freq bonus 6) The monster species that spawned more often: dwarven elite guardian (freq bonus 4) The monster species that spawned more often: gravity chicken (freq bonus 10) The monster species that spawned more often: frog (freq bonus 6) The monster species that spawned more often: spoiled princess (freq bonus 36) The monster species that spawned more often: dark young of Shub-Niggurath (freq bonus 6) The monster species that spawned more often: stone-warhorse (freq bonus 18) The monster species that spawned more often: Julchen (freq bonus 6) The monster species that spawned more often: dark gray growth (freq bonus 3) The monster species that spawned more often: ascomoid (freq bonus 4) The monster species that spawned more often: undead feat master (freq bonus 4) The monster species that spawned more often: emperor wight (freq bonus 6) The monster species that spawned more often: Hilda's lady pump (freq bonus 6) The monster species that spawned more often: lion (freq bonus 6) The monster species that spawned more often: colorless warp fungus (freq bonus 8) The monster species that spawned more often: lethe elemental (freq bonus 3) The monster species that spawned more often: giant black mouse (freq bonus 4) The monster species that never randomly spawned: chibi ninja The monster species that never randomly spawned: colluded mold The monster species that never randomly spawned: armor trove The monster species that never randomly spawned: dwarven brigand thief The monster species that never randomly spawned: feature The monster species that never randomly spawned: doomcloud The monster species that never randomly spawned: samurai mole The monster species that never randomly spawned: vandal The monster species that never randomly spawned: harem servent The monster species that never randomly spawned: giant insect swarm The RNG hath decreed that this item was never generated: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was never generated: youkan ((null)) The RNG hath decreed that this item was never generated: inferno (subsurface) The RNG hath decreed that this item was never generated: halberd (angled poleaxe) The RNG hath decreed that this item was never generated: passwall (ochre) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 9) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 16) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 9) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 11) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 11) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 7) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 9) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 2) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 78) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 5) The RNG hath decreed that this item was always generated cursed: felt-tip marker ((null)) The RNG hath decreed that this item was always generated cursed: banishing fear (fearsome) The RNG hath decreed that this item was always generated cursed: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was always generated cursed: wind (timber) The RNG hath decreed that this item was always generated cursed: tourmaline (red) The RNG hath decreed that this trap was always invisible: trap of no return The RNG hath decreed that this trap was generated more often: fart trap (freq bonus 3) Next attribute increase check would have come at turn 1074 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (873) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...