Heliokopis, neutral male gnomish Wizard --- ---------------------------- |uq i|.))))))))).)))))).|%%...| |Bg@ ?|.)))]))).)))))).))|(#%..| +@±K F+.))).))))))))).)))-.).... |Fus i|#.))))))).))))))))|.....| |Z¯*)f|.)))))))=))))]).))|%.>..| |r?FMF|.))).)).)).)))).])|.%..%| |?;SU.|.)))))))`.)).)))))|%..%.| |@n@.:|.))).)))))))))))))|%%.%.| |FBD.@|.)))))))))))))))))|.%%%.| ----- |.$...|.)))).))).))))))))|%..%%| |...| |...SJ|.))))))))))))*))).|.%.%%| |.|.--- --.| |.....|.))))]))))))))))))|%%...| |.|...| |...| |...ie|..)/?)))))))))))))|..%..|----.|--.| ----.|.| |..''N|..*?)))))*?[.%+(/"|..%%%|.....|...| |`....|.| ...)R@T.[[[+[/?=!..[(?)))-%%%.%-%----|.----- |.-----.| |...H:|..(?")[[.[.?./*?/%|...%%|.%> |.|...| |.|<|...| |.....|.))+*[./*))??????[|.....|.-- |.|.|.---.|.|.--- -------------------------------- ....|.....|.....| ----------------- [Heliokopi the Thaumaturge] St9 Dx21 Co11 In21 Wi12 Ch10 WizGnoMalNeu Dlvl:2 $0 HP-10(69) Pw95(122) AC2 Exp8 T1025 Hal Latest messages You inhale a cloud of psychedelic drugs! The oblivion knight hits you! [-10 -> 13] Warning: HP low! The Anastasia wields a silver mace! The shayateen swings his bow. The harpy just misses! You hit the ass. The Katia's leather boot thrusts her crossbow. The cook hits you! [-3 -> 11] Warning: HP low! The green light swings his throwing star. The wooden force patch hits you! Wizard, your life force is running out. [-8 -> 3] Warning: HP low! The archpriest swings his crossbow bolt. The Twekano hits you! You die... Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 18 You carried 0 sins Scroll identification only worked 100 times out of 162 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 10 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 15 Scroll drop chance was reduced to 95% Wand drop chance was reduced to 86% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 81% chance Number of artifacts generated was 6 Number of fake artifacts generated was 5 Monster spawn increase started at turn 46922 Monster spawn increase reached its maximum at turn 74660 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 309960 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: estrella girl (freq bonus 9) The monster species that spawned more often: phase cat (freq bonus 4) The monster species that spawned more often: eldritch warp fungus (freq bonus 16) The monster species that spawned more often: vampire shadowcloak (freq bonus 3) The monster species that spawned more often: blister stalk (freq bonus 7) The monster species that spawned more often: Microsoft employee (freq bonus 4) The monster species that spawned more often: bori (freq bonus 10) The monster species that spawned more often: cave creeper (freq bonus 8) The monster species that spawned more often: flying rust monster (freq bonus 4) The monster species that spawned more often: totally bad force fungus (freq bonus 4) The monster species that spawned more often: insurmountable force patch (freq bonus 6) The monster species that spawned more often: giant group mimic (freq bonus 7) The monster species that spawned more often: twin bee (freq bonus 5) The monster species that spawned more often: undead unicorn (freq bonus 3) The monster species that spawned more often: Seraph of the Golden Mean (freq bonus 5) The monster species that spawned more often: mini triad (freq bonus 32) The monster species that spawned more often: mirkwood ogre (freq bonus 8) The monster species that spawned more often: jesed sephirah (freq bonus 4) The monster species that spawned more often: special warp fungus (freq bonus 4) The monster species that spawned more often: ooze spirit (freq bonus 3) The monster species that never randomly spawned: apocalyptic jabberwock The monster species that never randomly spawned: Nino The monster species that never randomly spawned: fat lady The monster species that never randomly spawned: time traveler The monster species that never randomly spawned: school eel The monster species that never randomly spawned: force hezrou The monster species that never randomly spawned: water naga The monster species that never randomly spawned: colorful colony The monster species that never randomly spawned: very old golden dragon The monster species that never randomly spawned: mountain pack centaur The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was never generated: danger (finger-smashing) The RNG hath decreed that this item was never generated: fedora ((null)) The RNG hath decreed that this item was never generated: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: straw hat ((null)) The RNG hath decreed that this item was never generated: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 11) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 17) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 20) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 15) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 6) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 17) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 19) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 5) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 14) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 5) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 6) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this item was always generated cursed: lab coat (white coat) The RNG hath decreed that this item was always generated cursed: muting helm (covered helmet) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this trap was always invisible: weak sight trap The RNG hath decreed that this trap was generated more often: caster trap (freq bonus 2) Next attribute increase check would have come at turn 1168 Strength training was 50 Dexterity training was 12 Wisdom training was 10 Constitution training was 43 You were poison resistant You were immune to sickness You were magic-protected You were hallucinating (27) You leeched mana You had infravision You had 1165 points of nutrition remaining You were stealthy You were protected from shape changers Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sexy Sai, Dan Naginati and Grumbar Your deity was Hert the Vampire You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 195% b - resist sleep 1 protect 0% 90% c - light 1 divine 0% 90% d - confuse monster 2 enchant 0% 90% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) vanish 8 R Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Not Ready(3529) draw energy 6X Prepared(0) power surge 4X Prepared(0) sigil of control 2X Prepared(0) tinker 2 R Prepared(0) Voluntary challenges You eaten 9 times You eaten food with animal by-products 7 times You eaten meat 7 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 118 times You killed 129 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (138 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (44 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...