Heliokopis, neutral male gnomish Wizard -------- |......| |......| |}.f...| |.@..... |}.....| |.....}| --.----- [Heliokopi the Evoker] St7 Dx11 Co19 In17 Wi4 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 330 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 197 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 84% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 52% of the time only Monster death drops spawned with only 86% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 56560 Monster spawn increase reached its maximum at turn 120400 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 315903 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: quadruped (freq bonus 4) The monster species that spawned more often: bilge rat (freq bonus 7) The monster species that spawned more often: uncertain vortex (freq bonus 6) The monster species that spawned more often: unid juggernaut (freq bonus 11) The monster species that spawned more often: cow man (freq bonus 6) The monster species that spawned more often: ultimate giant kraken (freq bonus 11) The monster species that spawned more often: Arne (freq bonus 16) The monster species that spawned more often: shadow ogre (freq bonus 36) The monster species that spawned more often: clear jelly (freq bonus 8) The monster species that spawned more often: black mold (freq bonus 8) The monster species that spawned more often: Alice (freq bonus 6) The monster species that spawned more often: invisible growth (freq bonus 22) The monster species that spawned more often: ultramarine force fungus (freq bonus 18) The monster species that spawned more often: mean force fungus (freq bonus 6) The monster species that spawned more often: l33t hack0r (freq bonus 24) The monster species that spawned more often: iron penetrator (freq bonus 10) The monster species that spawned more often: bagurom (freq bonus 12) The monster species that spawned more often: night lord (freq bonus 5) The monster species that spawned more often: Hanh's little-girl sandal (freq bonus 8) The monster species that spawned more often: IWBTG apple (freq bonus 30) The monster species that spawned more often: hedrow warrior (freq bonus 8) The monster species that never randomly spawned: ancient sky dragon The monster species that never randomly spawned: ^ô+¿z ¨cŸâÍ­¢üy*^ The monster species that never randomly spawned: insectoatl The monster species that never randomly spawned: overslept girl The monster species that never randomly spawned: Cray The monster species that never randomly spawned: dark gray growth The monster species that never randomly spawned: reaper force fungus The monster species that never randomly spawned: pink icky thing The monster species that never randomly spawned: rogue elephant The monster species that never randomly spawned: silver weasel The RNG hath decreed that this item was never generated: low effect stone (gray) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was never generated: invisibility (wire) The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 28) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 37) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 16) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 7) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 196) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 10) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 9) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 7) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 8) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 13) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 8) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 8) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 9) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 34) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: amulet of danger (doomed) The RNG hath decreed that this item was always generated cursed: dagger ((null)) The RNG hath decreed that this trap was always invisible: divine anger trap The RNG hath decreed that this trap was generated more often: uninformation trap (freq bonus 1) Next attribute increase check would have come at turn 719 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (122) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...